Title: Marble Medusa Post by: Dermis on April 12, 2014, 03:52:25 PM Marble Medusa
(http://nocache-nocookies.digitalgott.com/gallery/15/8035_12_04_14_3_52_24.jpeg) http://www.fractalforums.com/index.php?action=gallery;sa=view;id=15840 First entry to this months teaser over on dA. PseudoXDB/holpam2/TRicorn/HeightMapIFS in DEcombinate non linear. Adding the HeightMapIFS wasn't a great idea as this took 18 hurs to render, even on my i7!!! Title: Re: Marble Medusa Post by: DarkBeam on April 30, 2014, 09:55:04 AM Woooooow. Btw heightmapIFS just needs an iteration and it won't slow down :beer: keep doin fine |