Welcome to Fractal Forums

Fractal Software => JWildfire => Topic started by: thargor6 on March 30, 2014, 05:54:40 AM




Title: The BIG update: JWildfire V1.50 release
Post by: thargor6 on March 30, 2014, 05:54:40 AM
Just released JWildfire V1.50. This time it is a really BIG update, and even more BIG hugs go to my family, which gives me the power to make it possible. :-)

There are so many changes in this release, it is hard to name them all. So I just want to introduce my favourite ones:
 - motion blur for animations
 - new concept of random-movie-generators
 - my favourite “hexes” and “crackle”-variations come now with DC-support
 - new camera controls to create really new kind of perspectives/fractals
 - 5 short tutorials from Naomi Richmond which you can find at the official tutorial section

Complete list of changes:
 - there were really lots of changes in the Easy Movie Maker:
    - new concept of random-movie-generators (which create both random flames and random motion)
    - new random-movie-generators:
        - “Rotating Mandelbrots”
        - “Transforming Duckies”
        - “Transforming Bubbles”
    - motion blur, which is enabled by default and can even be used to render interesting/”dynamic” still images
    - new concept of “morph-types”, the old behaviour is now called MORPH, and there is now a new morph type called FADE which uses layerz to fade one flame into another
    - added the possibility to replace a movie-part with the current flame in the editor
    - some new simple scripts
    - render button for instantly creating a preview-render in high quality
    - support for upto 12 of global- and xform-scripts
    - movie ribbon with movie-preview, allows to switch between different movies at any time (same concept as for flames in the amin editor)
    - realtime-preview of animation-scripts in the Easy Movie Maker (you may even change scripts while showing the preview)
    - dramatically increased the speed of evaluating motion curves
    - motions in the Easy Movie Maker now respect the FPS setting (rather than calculating the speed by the total number of frames)
    - removed *_NEG animation-scripts, refactoring of the Easy Movie Maker
 - additional camera-controls (x-, y- and z-position), this makes it possible to create really “different” images!
 - new “dc_hexes_wf” variation, which is derived from the well-known “hexes”-variation, but uses Voronoi-distance to apply additional color-information
 - new “dc_crackle_wf variation, which is derived from the well-known “crackle”-variation, but uses Voronoi-distance to apply additional color-information
 - new SIDE_BY_SIDE_FULL-preview-mode for stereo3d images (uses larger preview area)
 - new option to easily swap sides in stereo3d-rendering
 - 5 new “What does this button do?”-tutorials from Naomi Richmond
 - 5 new images from Craig Bak for the launcher
 - improved the layout of the ancient motion-curve-editing-dialog
 - completely removed SWF-related capabilities from JWildfire, completely removed all rendering-capabilities from the Easy Movie Maker
 - support for saving flames with multiple motion-curves for the same flame-property
 - realtime-quality is now a floating-point-value. So you have more level of control on very old/slow machines
 - caption of layerz is now stored/restored correctly
 - bugfix in the checks variation, can actually produce nice patterns now
 - fixed a problem regarding the re-saving of movies from older version
 - stepped back to Java 6 because of problems with Java 7 on the Mac platform

You can download the new version at the projects web page:  http://www.andreas-maschke.com/?page_id=351 (http://www.andreas-maschke.com/?page_id=351)

Just click the “Random flames” button to start playing around and have fun :-)

Here are two screenshots:
(http://www.andreas-maschke.de/java/jwf1.50_movies.jpg)
(http://www.andreas-maschke.de/java/jwf1.50_camera.jpg)