Title: Not new question Post by: SeryZone on January 22, 2014, 10:01:21 PM How works Fractal eXtreme's acceleration??? I have 4096-colors palette. FX have 228. Formula coloring: Index = iteration/(4096/228)/SPEED If we set color mapping: Speed - 1.000, Acceleration - 1.000 We can see color density (SPEED) on diagram: (http://i011.radikal.ru/1401/e8/c6bf04e63a38.png) And if we set acceleration as 5.000, we can see acceleration: (http://s020.radikal.ru/i719/1401/e0/c54ba6f3df64.png) IT IS WRONG, but we can see reducing density. How to correctly get formula with acceleration? Variant like (index = iteration/(4096/228)/speed) and experiments with acceleration (multyplying or divide) don't give correctly result! Who know some info about acceleration? |