Title: Mandelbrot Vortexes Post by: d3x0r on December 31, 2013, 09:10:31 AM 2D representation; description in video....
http://www.youtube.com/watch?v=kT4jkN0iYto http://www.youtube.com/watch?v=-x6iBI8nxG0 there'a anther there... *shrug* noone will see this anyway oh nice board links just work... here's the other http://www.youtube.com/watch?v=vhSodHFJUbA Title: Re: Mandelbrot Vortexes Post by: d3x0r on December 31, 2013, 09:56:03 AM mandel with measuring circles
1.0 is bright white 0.75 is before that and 1.25 is after... 1.56 something is outside inside is offset by a line and then is 0.58something Title: Re: Mandelbrot Vortexes Post by: d3x0r on December 31, 2013, 09:56:38 AM and unrolled polar projection... with same lines
Title: Re: Mandelbrot Vortexes Post by: panzerboy on January 01, 2014, 03:11:53 AM The vortex2 video interests me. It shows the orbits with a clarity other tools lack.
How do you accomplish this with the mandelbrot toy program? There doesnt seem to be any help file, perhaps I need to alter a .conf file to get the flat view of the mandelbrot and 3d orbits? Title: Re: Mandelbrot Vortexes Post by: d3x0r on January 01, 2014, 03:47:26 AM Mandeltoy 2 https://drive.google.com/file/d/0B812EYiKwtkkaHNYQ21BZXJOVHc Scroll-lock or F12 enables moving the camera; mouse turns leftright and pitch up/down. Q/E roll left/right W is forward S is down A and D are left and right Shift-click on mandel will zoom (doesn't maintain center very well) right-click drag on mandel will pan it (it is very slow to do the compute and then upload the texture, and is very laggy) ctrl-click on mandel will zoom out... |