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Fractal Art => Animations Showcase (Rate My short Animation) => Topic started by: 3dickulus on October 23, 2013, 08:52:34 AM




Title: Chip Core
Post by: 3dickulus on October 23, 2013, 08:52:34 AM
http://vimeo.com/moogaloop.swf?clip_id=79057808

Rendered with Fragmentarium 1.0.b (http://www.digilanti.org/fragmentarium/) and Gimp 2.8 (http://www.gimp.org/downloads/‎)

Created 3 pieces then processed 1550 frames with gimp and strung them together with ffmpeg (http://www.ffmpeg.org/download.html)


Title: Re: Chip Core
Post by: mclarekin on October 23, 2013, 09:09:57 AM
Cool fragmentarium animation. I hope one day when I grow up I too will be a  Fragmentarium man.  ;D


Title: Re: Chip Core
Post by: 3dickulus on October 23, 2013, 10:51:49 AM
glad you like it  :D  I added a sound track O0

attached gimp script I used to add the sparkles, it's a scheme (lisp) script call it like...
Code:
gimp -i -b '(batch-sparkle "imagebasename.*.png" $lumthreshhold $flareinten $spikelen $spikepts $spikeangle $density $colortype $framecount)' -b '(gimp-quit 0)'"

replace the vars with values like...
edit: use just the numbers not the text :)
lumthreshhold=0.1
flareinten=1.0
spikelen=100
spikepts=4
spikeangle=-1
density=0.5
colortype=2
framecount=1550 (the number of frames in your animation)

the script file goes in /home/<username>/.gimp-2.8/scripts/  folder and you need to change the .txt extension to .scm

WARNING: work on a copy of your files because this will over write the files you point it to!


Title: Re: Chip Core
Post by: eiffie on October 23, 2013, 07:20:00 PM
I like the sparkles! Nice job.


Title: Re: Chip Core
Post by: Nahee_Enterprises on October 24, 2013, 06:42:56 AM
            http: //vimeo.com/moogaloop.swf?clip_id=77574958
    Rendered with Fragmentarium 1.0.b (http://www.digilanti.org/fragmentarium/) and Gimp 2.8 (http://www.gimp.org/downloads/‎)
    Created 3 pieces then processed 1550 frames with gimp and strung them together with ffmpeg (http://www.ffmpeg.org/download.html)
    I added a sound track
    attached gimp script I used to add the sparkles, it's a scheme (lisp) script call it like...
            gimp -i -b '(batch-sparkle "imagebasename.*.png" $lumthreshhold $flareinten $spikelen
                $spikepts $spikeangle $density $colortype $framecount)' -b '(gimp-quit 0)'"
    replace the vars with values like...
            lumthreshhold=0.1    flareinten=1.0    spikelen=100    spikepts=4    spikeangle=-1
            density=0.5    colortype=2    framecount=1550 (the number of frames in your animation)
    the script file goes in /home/<username>/.gimp-2.8/scripts/  folder and you need to change the .txt extension to .scm

Enjoyed this video, especially the "sparkles" !!!    :D