Title: Faster cycling slower spinn Post by: Kalles Fraktaler on September 30, 2013, 06:00:11 PM http://www.youtube.com/watch?v=0_iEpmuGYZg
Reusing the location from Kalles Fraktaler 31 This time with high resolution, rotation, color cycling and corrected pertubation glitches. Also the maximum iteration count is used in order to get m-set pixels black. I store maps of the iteration counts for each key-frame and render them for each movie frame with offseted colors. The keyframe images are of double size compared to the resulting movie when rotating, so it is a waste of calculated pixels to rotate. Youtube's limitations is more visible on this movie and also my pc has problem viewing the original movie, due to the fast color cycling constantly updating the whole screen... Title: Re: Faster cycling slower spinn Post by: panzerboy on October 01, 2013, 04:36:26 AM I was wondering how you achieved the colour cycling.
"I store maps of the iteration counts for each key-frame" Is this a feature of a future version of Kalles Fraktaler? I downloaded the current version of Fraktaler 2 and I don't see an obvious option to save the iterations. Title: Re: Faster cycling slower spinn Post by: Kalles Fraktaler on October 01, 2013, 11:51:53 AM Yes, there is a 'save map' function already, that I made automatic when creating zoom-out key-frames. I can make it available but I've also made another program that create the actual movies, for which I want to make a decent gui and make available. Also the way of saving the iterations in a large text file is not the most effective. However I am also investigating using another compiler that support the long double datatype, which would allow my program to zoom between e301 and some e4900 only loosing half the performance (instead 15-30 times slower as currently) |