Title: Some Ray Marched Voxel Worlds... Post by: glennmarshall on September 11, 2013, 11:03:20 AM Hi
Just thought I'd share some visual concepts that use Ray Marching to create Voxel worlds. http://glennmarshall.wordpress.com/2013/09/11/voxel-worlds/ Title: Re: Some Ray Marched Voxel Worlds... Post by: Nahee_Enterprises on September 12, 2013, 07:54:54 AM Hi Just thought I'd share some visual concepts that use Ray Marching to create Voxel worlds. http://glennmarshall.wordpress.com/2013/09/11/voxel-worlds/ There may be some possibilities with this, but from all of those example images, the majority are lacking visible details. There were four in particular which seemed to be a bit "sharper" and more detailed than the rest (starting at screen-shot-2013-09-04-at-9-26-18-am). Just wish that clicking each of those images would have taken me to a much larger view than what was actually presented. :D Title: Re: Some Ray Marched Voxel Worlds... Post by: asimes on September 12, 2013, 09:45:05 AM It looks like the images could use color normalization after they are complete. I found this not too long ago, it is very useful: http://en.wikipedia.org/wiki/Histogram_equalization#Full-sized_image
Title: Re: Some Ray Marched Voxel Worlds... Post by: glennmarshall on September 12, 2013, 10:01:10 AM Thanks for the feedback - Paul, those images had the fog switched off - always helps to see! (I tend toward mood and mystery rather than detail) Asimes, yes, things can always do with some post production enhancement. |