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Fractal Art => Images Showcase (Rate My Fractal) => Topic started by: ker2x on September 03, 2013, 10:01:29 PM




Title: "High" zoom Buddhabrot
Post by: ker2x on September 03, 2013, 10:01:29 PM
You find some interesting stuff when you zoom. this one is a x4096 zoom
No post prod, they really are isolated :)

(http://img.over-blog-kiwi.com/0/63/89/15/201309/ob_9bdfcf588f385f324432ec7770297991_hop6.png)


Title: Re: "High" zoom Buddhabrot
Post by: ker2x on September 03, 2013, 10:04:00 PM
Made with Winbuddha v0.2.1,
you can find the v0.2 here : http://fractals.s3.amazonaws.com/winbuddha/winbuddha-v0.2.zip
(and the mouse control is still bugged, use arrows and + - to zoom)


Title: Re: "High" zoom Buddhabrot
Post by: cKleinhuis on September 03, 2013, 10:20:39 PM
what do you mean by zoom ? had no time to check it out, you mean when you limit the random starting positions to a certain area? going to give it a try now ;)

well, i see it is zooming in that set needing more and more iterations to get a decent result, very nice,
i once wrote a buddha renderer for various other fractals, are you planning on incorporating different
base formulas ?! i mean buddha renderings from other diverging fractals would work in the same manner ;)


Title: Re: "High" zoom Buddhabrot
Post by: ker2x on September 03, 2013, 10:28:03 PM
what do you mean by zoom ? had no time to check it out, you mean when you limit the random starting positions to a certain area? going to give it a try now ;)

nope.

The random have to be global.
The zoom is like a good old mandelbrot fractal zoom.
instead of viewing the fract from (-2,2) to (2,-2) it's can be very small range.


Title: Re: "High" zoom Buddhabrot
Post by: Dinkydau on September 03, 2013, 11:22:21 PM
Cool


Title: Re: "High" zoom Buddhabrot
Post by: lycium on September 04, 2013, 01:10:37 AM
From what I saw of the code, this "isolated" area could be due to terminating the iteration loop prematurely (trying too aggressively to optimise). I saw some stuff to stop iterating when the point leaves certain bulbs, areas in general; for the same reasons that you can't exclude areas from the starting point, the standard results for Mandelbrot escape don't really apply here - just because the point eventually escapes under certain conditions, doesn't mean it will immediately do so (in other words, it could hop back into the viewable area a number of times before escaping).


Title: Re: "High" zoom Buddhabrot
Post by: Alef on September 05, 2013, 06:02:39 PM
From what I saw of the code, this "isolated" area could be due to terminating the iteration loop prematurely (trying too aggressively to optimise).
But maybe it's a minibrot orbits? We don't know how orbits around minibrots behaves. There were renders of stoped antibuddhabrot and they didn't looked like mandelbrots.

Quote
You find some interesting stuff when you zoom. this one is a x4096 zoom
Wow, that's deep. I did some buddhas, and I noticed that its haaaaaaaaard to zoom in. x4096 means that you must realy render a x4096 larger image and thats  :fiery: *#^$*( :police: x4096 or maybe even x4096^2  slower. There are metropolis hastings, throught.

But about variance in buddhabrot zooms: (but at the moment my image sharing site id down) :here (http://www.fractalforums.com/mandelbrot-and-julia-set/buddhabrot-quasijulia-set/)


Title: Re: "High" zoom Buddhabrot
Post by: Nahee_Enterprises on September 06, 2013, 06:22:05 AM
    You find some interesting stuff when you zoom. this one is a x4096 zoom
    No post prod, they really are isolated  :)

Very ethereal.    :)
 


Title: Re: "High" zoom Buddhabrot
Post by: tit_toinou on April 12, 2015, 06:17:59 AM
Hi,

Sorry to wake up this post but I think Buddhabrots are underrated and more search should be done in this area. This zoom looks awesome ! We want more : ) .