Title: Ultra Fractal Animation Post by: hsmyers on August 15, 2013, 08:15:59 PM Could some kind soul explain the UF5 Animation process to me. I can't seem to make heads or tails of what is in the manual. I have this vague notion of specifying key frames, number of steps between and then have UF5 generate the necessary additional frames by extrapolation. I'd have to set the resolution of the stream and palette etc. Clearly my expectations are getting in the way of understanding.
--hsm Title: Re: Ultra Fractal Animation Post by: cKleinhuis on August 15, 2013, 08:29:57 PM so, the uf5 animation feature is very powerful, every keyframe created can be edited afterwards and every parameter can be animated, to just get you started, try the following:
proceed as follows: - open up a clean new mandelbrot image - press the "O" circle button in the animation toolbar, this means that every change you make creates a new keyframe for the parameter changed - to make it visible move the time-slider to the last frame now - then use the normal browsing method to navigate to a new location in the main window - et voila you created your first animation, when moving the time slider back again you see the interpolation between the first frame and the location you just visited ;) after that you should de-select the "O" button, to not make unwanted changes, if you move the slider back to the last frame and open up the "location" tab you see if there is a keyframe or not, when beeing at a time position where a keyframe already is, you change its value ;) just play around a little! Title: Re: Ultra Fractal Animation Post by: hsmyers on August 15, 2013, 08:54:50 PM Ah! There are key frames---big clue :embarrass: This plus your suggestion to play around should do the trick! Much thanks... --hsm |