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Fractal Art => Images Showcase (Rate My Fractal) => Topic started by: Dinkydau on August 10, 2013, 08:27:47 PM




Title: Verstoppertje
Post by: Dinkydau on August 10, 2013, 08:27:47 PM
(http://th07.deviantart.net/fs70/PRE/f/2013/222/f/f/verstoppertje_by_dinkydauset-d6hinis.png) (http://dinkydauset.deviantart.com/art/Verstoppertje-392220820)

Fractal extreme, mandelbrot set

Magnification:
2^268
4.7428439751604713645494675459559 E80

Coordinates:
Code:
Re = -1.768,678,721,126,523,523,444,594,113,866,536,637,752,877,051,567,079,675,205,718,952,158,494,413,045,593,209,132
Im = 0.001,771,196,019,049,834,950,038,990,718,785,841,734,170,831,348,108,826,649,745,405,210,616,247,505,167,615,800


Title: Re: Verstoppertje
Post by: Sockratease on August 10, 2013, 09:02:20 PM
Very 3D looking!

Possibly the most 3D looking 2D fractal image I've seen   O0

Impressive.

Can you explain the title for us poor sots who don't understand?  Verstoppertje sounds like German, but I don't speak that many languages   :'(


Title: Re: Verstoppertje
Post by: marius on August 10, 2013, 09:12:04 PM
Very 3D looking!

Possibly the most 3D looking 2D fractal image I've seen   O0

Impressive.

Can you explain the title for us poor sots who don't understand?  Verstoppertje sounds like German, but I don't speak that many languages   :'(

It's Dutch for hide & seek.

Nice coloring!


Title: Re: Verstoppertje
Post by: Dinkydau on August 10, 2013, 11:24:58 PM
Thank you very much

It's hide and seek because the trees are hiding in this fractal.


Title: Re: Verstoppertje
Post by: Kalles Fraktaler on August 11, 2013, 10:19:03 AM
Amazing!!! Early evolution creatures in the mud? This is something to print as a poster and put on the wall


Title: Re: Verstoppertje
Post by: Kalles Fraktaler on August 11, 2013, 02:02:21 PM
This was a tricky one to render. The spirals get noisy, if I divide the iterations they comeback clear but the pattern on the creature's shells disappear. Are you using a palette with different distances between the colors that only works for this exact location? Anyway, amazing it is.


Title: Re: Verstoppertje
Post by: Dinkydau on August 11, 2013, 02:58:05 PM
Yes, the palette has different distances between the colors. Different distances is key, but there's more to it.

1. I'm using "stripes" in fractal extreme which allows to use two gradients at the same time, alternating colors like:
color 1 from gradient1
color 2 from gradient2
color 3 from gradient1
color 4 from gradient2
...

2. With the gradient speed I then stretched the resulting "striped" gradient such that length in number of colors matches the difference in iteration count between the start- and endpoints of the weird things in between the overall structure.

3. I used the option "interpolate colors" to interpolate extra colors in the stretched gradient. This makes smooth transitions between the colors from both gradients.

Because gradient1 and gradient2 are different, details are made visible, and because of (2) the overall structure is visible as well.
An easy way to make small details visible is to make gradient1 bright and gradient2 all black. In this image, gradient2 is mostly black. The result is the parts where black and yellow alternate. The parts where everything is black is where both gradient1 and gradient2 are black.
Unfortunately there's a bug in fractal extreme at the moment which prevents interpolate colors from working with virtual screen (to render images larger than the monitor's resolution). If Bruce Dawson fixes it I can render this image at 7200×4500 with 4×4 anti-aliasing, instead of only 2304×1440.


Title: Re: Verstoppertje
Post by: simon.snake on August 11, 2013, 05:43:46 PM
It's a lovely image, full of rich detail. I like it.

With regard to the "interpolate colours" option, does making a poster take this option into consideration?

If so, you could start a new instance of Fractal eXtreme and start it rendering a poster.


Title: Re: Verstoppertje
Post by: Dinkydau on August 11, 2013, 09:28:42 PM
I think it works. I used the poster renderer once to render something at a small depth and it worked, but the poster renderer uses only 1 out of 32 CPU cores. It's not suitable for deep locations.


Title: Re: Verstoppertje
Post by: simon.snake on August 12, 2013, 01:21:36 AM
Ah, I knew there was a catch. Thanks for reminding me.

I mentioned in another post that the program, while fast, is showing signs of old age in the way it does some things.

I really hope Bruce Dawson and all at Cygnus Software was listening.

It would be really good for the program to be modernised.