Title: A challenging new plugin for panzerboy... Post by: simon.snake on May 01, 2013, 11:51:47 PM Here's a fairly simple formula I wrote in FractInt.
It doesn't use a radius bailout, but simply iterates 50 times, and uses the outside colouring option tdis, which is the total distance the point travels. I'm not sure exactly how this works, but I would hope it would be fairly trivial to implement in Fractal eXtreme. This might push panzerboy's expertise a bit. I hope he can pull it off. Code: simon0047-A {Here's an example of the initial image it creates: (http://www.needanother.co.uk/uploads/smf00277.gif) Here's the bit where I grovel... I am happy to wait until after the competition as I expect you are quite busy. Many thanks, Simon Title: Re: A challenging new plugin for panzerboy... Post by: simon.snake on May 02, 2013, 03:48:01 PM One thing I've found which appears to be useful is a Chaospro formula file which defines the colouring methods used in FractInt.
This should help work out how the tdis parameter works. http://www.chaospro.de/formulas/display.php?fileid=178 (http://www.chaospro.de/formulas/display.php?fileid=178) Hope that is of interest to someone. Title: Re: A challenging new plugin for panzerboy... Post by: panzerboy on May 14, 2013, 05:55:45 AM Okay that looks simpler than my thinking.
Code: if (iOutside=="tdis") Oops maybe I've talked too soon. distance is defined as real (floating point?), z and prevZ are complex. There must be a conversion from the 2 number complex into a single number real. Usually that means taking the square root of (real squared + imaginary squared). A bit of reseach suggests that conversion from complex to real only takes the real component of the cpmplex number and ignores the imaginary. http://www.chaospro.de/documentation/html/formulacompiler/languagereference/datatypes/real.htm Phew! That'll make things easier, no need to keep the previous imaginary values and most importanly no need to create a square root code for high precision. Title: Re: A challenging new plugin for panzerboy... Post by: simon.snake on May 19, 2013, 01:32:36 AM Looking up the FractInt trig identities, the definition for cabs is as follows: Code: cabs(x+iy) = sqrt(x^2 + y^2) When defining the HighPrecMath part of the code, you could simply make the distance a double, and use the DoubleFromFixed function to convert back to doubles, and then use the following: Code: double distance; Seems like it should work to me, but then I am a novice... :-) |