Title: Mandelbulb3d v1.8.9 Post by: Jesse on April 06, 2013, 09:50:12 PM Mandelbulb3d v1.8.9
http://www.fractalforums.com/index.php?action=downloads;sa=view;down=47 Not sure if this release is to early, but someone might use it for the contest... so here it is. (And i need some rest) Please look at the readme for some explanations for the new function. What is new in version 1.8.9: - Volumetric light option. - Some issues fixed. - Changin between relative and absolute light angle for global lights preserves the current angle. - Formula update, some sine approximation adds with more options. Title: Re: Mandelbulb3d v1.8.9 Post by: ericr on April 08, 2013, 02:02:25 PM Please how to use "volumetric light" on an example
thank you for advance because for now I can't do nothing eric Title: Re: Mandelbulb3d v1.8.9 Post by: bib on April 08, 2013, 03:40:22 PM Thanks Jesse!
Please how to use "volumetric light" on an example thank you for advance because for now I can't do nothing eric Go in the Coloring tab of the main window and click on the Dyn. fog on it. button. This is explained in the readme file ;) Title: Re: Mandelbulb3d v1.8.9 Post by: KRAFTWERK on April 08, 2013, 04:44:19 PM WOW... nothing will be done at home this weekend either... O0
Thanks Jesse!!! Title: Re: Mandelbulb3d v1.8.9 Post by: bib on April 08, 2013, 08:24:32 PM Volumetric light looks promising, once more Jesse you bring M3D to new heights! I noticed a couple of bugs but I'm not able to reproduce. For instance, the vol light map dialog was stuck towards 99%, and the Stop calculation button did not work, if I find a way to reproduce, I will tell. I can't wait to see what will be the stunning images that will be produced by Kraftwerk, lxh and others! Here is my first quick test: |