Title: Unmatched animation fun: JWildfire V0.66 release Post by: thargor6 on March 09, 2013, 12:51:41 AM Just released JWildfire V0.66. This time I’m proud to present two major new features: - There is a new shading mode called “distance-coloring”. It offers 9 parameters which may all combined together to have endless hours of fun and to produce refreshingly new looking results! - I now implemented my concept of “envelopes” (which I originally developed some decade ago for the Amiga version Wildfire7\PPC ) in the dancing flame module. It allows you to just draw a “motion curve” for any property of a flame (amplitude over time.) Complete list of changes: - new “spline”-type of motion in the dancing flames module - spline editor allowing three types of interpolation: spline, bezier and linear - grouping of motions by specifying a parent in the dancing flames module - new “distance-color”-shading for really refreshingly new looking renders! - new button for simplified creation of “linked transforms” - some new variations invented by gossamer light: pre_disc3d, pre_sinusoidal3d, svf, sinusoidal3d and taurus - new parameter avgSize for enabling a smoothing effect to FFTMotions in the dancing flames module - added a “Included Variations” link to the intro window, which points to a list of all variations and their parameters, this list was created and provided by Don Town, thanks! - gradient and shading options can now also accessed in the dancing flames module - improved the performance of the Mersenne Twister random number generator - FIXED: a bug regarding resuming the render state (loading failed) You can download the new version at the projects web page: http://www.andreas-maschke.com/?page_id=351 Best regards and have fun :-) |