Title: Problem with positional light at stereo rendering Post by: schizo on December 06, 2012, 08:25:12 PM Hi Jesse, I rendered an older v1.76 animation as stereo. Had to do this in V1.82 because 1.76 had problems with the positional light I use. I rendered both images (left and right) new because I also changed DEstop (than again for the tip). Everything looks fine at the first frames. But after about 500 frames I noticed problems with the positional light. It should always be on the same y-coordinate with a different x-positon at the resulting image. But sometimes the left-right-lightviews are not side by side but one upon the other. This affects only the positional visible light, but not the fractal itself. I will send you a private message with the link to the animation. Would be great when you could have a look at it. Thank you. |