Title: Multiple final transforms: JWildfire V0.56 release Post by: thargor6 on November 10, 2012, 01:40:03 AM Just released JWildfire V0.56. Major new feature is the possibility to have any number of final transforms. In the most cases, this will not lead to really brand-new-looking-fractals, but it simplifies the construction of more complicated scenes a lot, which helps to concentrate on the artistic aspect. On the other side, it also allows to create some really new stuff Complete list of changes: - support for multiple final transforms - new variations: + post_curl and post_curl3d + pre_bwraps2 and post_bwraps2 by Xyrus02 + cross2 + julian2 by Xyrus02 - three new images for the launcher - FIXED: hdr-rendering was broken in the external renderer - FIXED: several variation problems regarding the external renderer - added the missing cubic3d variation to the external renderer - removed the cancel render dialog in the interactive renderer (pressing stop just stops) - first alpha version of the "dancing flames" module (invisible in the release, there is just too much to work to do) - framework for creating a FFT of a mp3 file for further sound processing - integrated the jTransforms library of Piotr Wendykier for further sound processing You can download the new version at the projects web page: http://www.andreas-maschke.com/?page_id=351 Best regards Here are some examples for multiple final transforms: (http://www.andreas-maschke.de/java/wallpapers/wallpaper_mysterious_path.jpg) (http://www.andreas-maschke.de/java/wallpapers/wallpaper_ascent.jpg) (http://www.andreas-maschke.de/java/wallpapers/wallpaper_break_on_trough.jpg) (http://www.andreas-maschke.de/java/wallpapers/wallpaper_the_golden_egg.jpg) (http://www.andreas-maschke.de/java/wallpapers/wallpaper_sliced.jpg) (http://www.andreas-maschke.de/java/wallpapers/wallpaper_rockgems.jpg) |