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Community => Let's collaborate on something! => Topic started by: cKleinhuis on October 22, 2012, 08:09:32 PM




Title: create axolotl fractal - for university....
Post by: cKleinhuis on October 22, 2012, 08:09:32 PM
hello all,

the university in mexico is making some kind of event where they want to combine an axolotl image
with a fractal, and they asked me if i know someone who can create an image that ist looking
like an axolotl,

here is an google image search for axolotl

https://www.google.com/search?q=axolotl&aq=0&sugexp=chrome,mod%3D0&um=1&ie=UTF-8&hl=de&tbm=isch&source=og&sa=N&tab=wi&ei=aIqFUKaJIoTlqAHauYHgAg&biw=1024&bih=475&sei=bYqFUIXMJqK8yAG0xIHQDw

kraftwerk has a similar image, and i am going to ask him
http://www.fractalforums.com/index.php?action=gallery;sa=view;id=12090

perhaps you can come up with a better similar image, perhaps using a flame !??!

any help would be welcome, i think they would need the image by the end of the week

regards
ck


Title: Re: create axolotl fractal - for university....
Post by: cKleinhuis on October 22, 2012, 08:42:58 PM
bringing it up ;)


Title: Re: create axolotl fractal - for university....
Post by: cKleinhuis on October 23, 2012, 04:41:45 AM
so, i am at home now, was trying out to place a circle, and 2 eyes and a mouth using julia circles, enroused with red julia spirals, but they werent fond of it ;) will post my try tomorrow, would be nice if someone finds just some-thing like it ;) at best in 3d :)


Title: Re: create axolotl fractal - for university....
Post by: stereoman on October 26, 2012, 05:26:16 PM
HI, I have this axolotl model, the bad news are that is not fractal.
I see two options, the first one, to create a fractal background for the model, the other one, to texturize the model with a fractal pattern.
What do you think?


Title: Re: create axolotl fractal - for university....
Post by: stereoman on October 26, 2012, 09:34:40 PM
axolotl with fractal background


Title: Re: create axolotl fractal - for university....
Post by: stereoman on October 27, 2012, 12:00:18 AM
another angle


Title: Re: create axolotl fractal - for university....
Post by: kram1032 on October 27, 2012, 12:23:38 AM
Maybe you could do something crazy like remapping the axolotl mesh's curvature to itself in an iterative process to get the axolotl "self-fractal".
What ever that means.
:D


Title: Re: create axolotl fractal - for university....
Post by: cKleinhuis on October 27, 2012, 06:25:10 AM
thank you for that, i forwarded it!


Title: Re: create axolotl fractal - for university....
Post by: stereoman on October 27, 2012, 07:04:29 AM
Maybe you could do something crazy like remapping the axolotl mesh's curvature to itself in an iterative process to get the axolotl "self-fractal".
What ever that means.
:D

Oh, this was my first idea! :-\
Seriously, I hardly understand what you say, but I would like to do it if possible, but I fear I创m just a draughsman without any mathematical skills.
This said, if anyone wants to try it, I will provide the mesh.


Title: Re: create axolotl fractal - for university....
Post by: stereoman on October 27, 2012, 07:07:13 AM
thank you for that, i forwarded it!

you创re welcome, tell us what finally happens with it.


Title: Re: create axolotl fractal - for university....
Post by: stereoman on October 27, 2012, 09:00:08 AM
  As I explained in another thread
http://www.fractalforums.com/help-and-support/shark-or-small-aircraft-and-how-to-describe-it-in-fractal/
 the modelling process, is a fractal one.
  Due to software architecture, wich in turns depend on real needs, the model start as a box,then an iterative process, divide and subdivide the original box into all the needed sections .
   In this particular case, we can also see some fractals in the axolotl "head branches", I don创t know how to tell them.
   For this model, I创ve also used fractals to create the animal创s skin, by mapping some fractal noise over it.
   THere创s also a fractal noise map projected by light to create the caustic effect.The caustics effect depends, in turn, of the fractal nature of waves.
    Of course, the background is  a 3d fractal, and the ground is a plane with fractal noise applied.
    Definitely, we can创t get rid off fractals, they are all around us, and any closer look to anything will show fractals.


Title: Re: create axolotl fractal - for university....
Post by: kram1032 on October 27, 2012, 03:26:06 PM
It of course doesn't matter but technically you can start your model without ever having a box. It's poly-for-poly-modelling vs. box-modelling.


Title: Re: create axolotl fractal - for university....
Post by: eiffie on October 27, 2012, 05:21:56 PM
If the head branches were axo's too (and iterated) that would be interesting. Just scale, translate and rotate the mesh.


Title: Re: create axolotl fractal - for university....
Post by: cKleinhuis on October 27, 2012, 06:41:55 PM
has anyone tried using a complete julia approach ? the julia shape  is very suitable for the resemblance, i had no time, and was playing just with the face
nice work so far ;)


Title: Re: create axolotl fractal - for university....
Post by: cKleinhuis on October 27, 2012, 07:00:50 PM
this is my attempt ;) who can do a top view using julias ?!?!


Title: Re: create axolotl fractal - for university....
Post by: stereoman on October 27, 2012, 08:50:52 PM
It of course doesn't matter but technically you can start your model without ever having a box. It's poly-for-poly-modelling vs. box-modelling.

This is true, but, as you said is simply a technical option... that don磘 exist out of the virtual world.
I mean that box-modelling is based in the natural way of drawing, first you do the boxes, then the bigger areas, and finally, the small ones, a natural fractal process.
But it is impossible to model poly-by-poly if you don磘 have a well done drawing as a basis, and, of course, this drawing, must have been done as has been said.


Title: Re: create axolotl fractal - for university....
Post by: stereoman on October 28, 2012, 07:32:46 PM
If the head branches were axo's too (and iterated) that would be interesting. Just scale, translate and rotate the mesh.

You磖e right, this is it!
With a bit more work it would be perfect, all the small models should be carefully placed to show his best in a general view, I磛e donde just two iterations, the third would be too small.


Title: Re: create axolotl fractal - for university....
Post by: Alef on October 28, 2012, 07:39:43 PM
this is my attempt ;) who can do a top view using julias ?!?!
   :D
It reminds me of movie by mister Been.


Title: Re: create axolotl fractal - for university....
Post by: cKleinhuis on October 28, 2012, 08:14:40 PM
this is getting interesting, although i cant see the shape of the axolotl in the head ;)
great and thank you for the effort


Title: Re: create axolotl fractal - for university....
Post by: cKleinhuis on October 28, 2012, 08:23:16 PM
using it for the legs with just 2 iterations would make them look really good
combined with the fractal background a wonderful piece then!


Title: Re: create axolotl fractal - for university....
Post by: stereoman on October 29, 2012, 12:20:28 AM
A better arrangement.


Title: Re: create axolotl fractal - for university....
Post by: stereoman on October 29, 2012, 12:21:26 AM
More detail


Title: Re: create axolotl fractal - for university....
Post by: stereoman on October 29, 2012, 12:23:29 AM
And more, smaller iterations are not visible in a general view at this resolution, for a bigger render more iterations can be added.


Title: Re: create axolotl fractal - for university....
Post by: kram1032 on October 29, 2012, 09:19:58 AM
This is true, but, as you said is simply a technical option... that don磘 exist out of the virtual world.
I mean that box-modelling is based in the natural way of drawing, first you do the boxes, then the bigger areas, and finally, the small ones, a natural fractal process.
I won't dicuss this any further beyond this post, since it's way off topic and could become sort of philosophical, but:

The box is made up of polys. You can start with it as a base right away, but in case of drawing, you can't do this. You have to draw the box first.
And that box is made up of lines which are made up of strokes which are more equivalent to polys than to a box.

If you're a sculptor and start with a block of marble or something, then I see how you always "start with a box". But if you're a drawer or painter, there's absolutely no need to do so and even if you do, you first have to draw it.
Of course, you're refering to constant refinement of a given layout. This is true for all arts.
If you model something in 3D, there are some techniques that are typically thought of as "box-modelling" techniques, like subdividing a side of the box and some that are rather thought of as "poly-by-poly-modelling", like extruding a free edge into a ridge over mutliple extrusion steps.

But the reality is, you can only truely differentiate between the two in the beginning. Do you start with nothing (an empty canvas or maybe an edge that, unless you choose to draw mesh grids later, wouldn't even be visible in a render) or do you start with a box (a marble block that you can sculpt into the shape you want).
At some point, and that can come pretty early, if you're an artist with a decent amount of experience, you'll use techniques of either "camp".

Which techniques you think of as superior might heavily depend on the 3D package you use or its supported featureset.
For instance, in Blender3D, not too long ago you didn't have NGons, so working the Box-modelling way was highly limiting. Most users quickly learned that it's just way easier to go for Poly-by-Poly. However, now that NGons are supported and we see a couple of new, really powerful modelling function features (sure to increase quickly), it's much less limiting to do Box-modelling and more and more users will use that.
Even before NGons, there was quite an increase in Box-modellers with the implementation of a sculpt-mode that, by now, is pretty powerful aswell...

Ok, I'm done. I kinda went on a tangent there. All I'm saying is, that even "physical" art can start either way.


Title: Re: create axolotl fractal - for university....
Post by: stereoman on October 29, 2012, 10:13:23 AM
I won't dicuss this any further beyond this post, since it's way off topic and could become sort of philosophical, but:

The box is made up of polys. You can start with it as a base right away, but in case of drawing, you can't do this. You have to draw the box first.
And that box is made up of lines which are made up of strokes which are more equivalent to polys than to a box.

If you're a sculptor and start with a block of marble or something, then I see how you always "start with a box". But if you're a drawer or painter, there's absolutely no need to do so and even if you do, you first have to draw it.
Of course, you're refering to constant refinement of a given layout. This is true for all arts.
If you model something in 3D, there are some techniques that are typically thought of as "box-modelling" techniques, like subdividing a side of the box and some that are rather thought of as "poly-by-poly-modelling", like extruding a free edge into a ridge over mutliple extrusion steps.

But the reality is, you can only truely differentiate between the two in the beginning. Do you start with nothing (an empty canvas or maybe an edge that, unless you choose to draw mesh grids later, wouldn't even be visible in a render) or do you start with a box (a marble block that you can sculpt into the shape you want).
At some point, and that can come pretty early, if you're an artist with a decent amount of experience, you'll use techniques of either "camp".

Which techniques you think of as superior might heavily depend on the 3D package you use or its supported featureset.
For instance, in Blender3D, not too long ago you didn't have NGons, so working the Box-modelling way was highly limiting. Most users quickly learned that it's just way easier to go for Poly-by-Poly. However, now that NGons are supported and we see a couple of new, really powerful modelling function features (sure to increase quickly), it's much less limiting to do Box-modelling and more and more users will use that.
Even before NGons, there was quite an increase in Box-modellers with the implementation of a sculpt-mode that, by now, is pretty powerful aswell...

Ok, I'm done. I kinda went on a tangent there. All I'm saying is, that even "physical" art can start either way.


We are talking about the natural way for drawing, not about the technical options computers bring, I use 3D model software each day, and I can assure you that if you can磘 draw in the traditional way, you will go nowhere in this field, no matter what the computers can do, that磗 because 3D software is just a drawing tool.
Excuse my bad english, probably I don磘 explain myself clearly enough.


Title: Re: create axolotl fractal - for university....
Post by: stereoman on October 29, 2012, 10:35:59 AM
using it for the legs with just 2 iterations would make them look really good
combined with the fractal background a wonderful piece then!
I磎 not sure about this, rather I think that the full body should be made with the small models to keep coherence.
Ther閟 a feature in some software that does this more or less, to fill a given shape with small instances of itself, but this is rather uneven and would need a lot of work to rearrange the models, moreover, each small model should be made with even smaller ones to be able to explore iterations, you must hand build the fractal before navigating it . This would be really expensive, and probably beyond a personal computer磗 reach.
But if there磗 a mathematical way, I can provide the model and you and others  can try your skills over the code.


Title: Re: create axolotl fractal - for university....
Post by: cKleinhuis on October 30, 2012, 04:01:38 PM
here is a wish for what is should look like:


Title: Re: create axolotl fractal - for university....
Post by: cKleinhuis on October 30, 2012, 04:02:50 PM
great stereoman, contact me privately, and you can discuss with them private if you want to finish this off with them!!!


Title: Re: create axolotl fractal - for university....
Post by: matty686 on January 26, 2013, 02:07:22 PM
I can complete this challenge   


Title: Re: create axolotl fractal - for university....
Post by: cKleinhuis on January 26, 2013, 02:24:25 PM
feel free to do so ;) consider that this years contest has an axolotl section as well!


Title: Re: create axolotl fractal - for university....
Post by: matty686 on January 26, 2013, 03:32:03 PM
hear


Title: Re: create axolotl fractal - for university....
Post by: hgjf2 on January 27, 2013, 08:15:25 AM
Wow this fish named AXOLOTL just have fractal ferns branches.
This is main issue for AXOLOTL is big chapter for 6-th competition.
 :peacock: :thumbsup1:


Title: Re: create axolotl fractal - for university....
Post by: cKleinhuis on January 27, 2013, 09:18:08 AM
@matty what is this image you posted ?! a photography!?!?!?


Title: Re: create axolotl fractal - for university....
Post by: matty686 on January 27, 2013, 03:02:09 PM
no its from blender and fractalized  in photoshop


Title: Re: create axolotl fractal - for university....
Post by: matty686 on January 27, 2013, 03:06:46 PM
hears some more variations


Title: hears my methods
Post by: matty686 on January 27, 2013, 03:10:35 PM
http://www.youtube.com/watch?v=HzBwVCSFZPY


Title: Re: create axolotl fractal - for university....
Post by: matty686 on January 27, 2013, 03:14:31 PM
I ll do some more also


Title: Re: create axolotl fractal - for university....
Post by: matty686 on January 27, 2013, 07:27:51 PM
hears another


Title: Re: create axolotl fractal - for university....
Post by: matty686 on January 27, 2013, 08:18:45 PM
another view with different lighting


Title: Re: create axolotl fractal - for university....
Post by: Alef on January 28, 2013, 04:20:19 PM
matty686
Actualy your first is so far the best of all, second is second best, but later they gets hmm, I don't like last versions. Probably becouse in so close plane all is visible.

Don't you think this (Luntik) looks like axolotl?
(http://merti.ru/files/luntik001.jpg)


Title: Re: create axolotl fractal - for university....
Post by: matty686 on January 29, 2013, 01:36:26 PM
ya last one doesn't look wet enough sorry  ;D  and yes luntik does look like one sort of except for the hair he needs a tail though