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Fractal Software => Mandelbulb3D Gallery => Topic started by: lxh on October 19, 2012, 12:53:32 PM




Title: The Hall Of Masters
Post by: lxh on October 19, 2012, 12:53:32 PM
The Hall Of Masters

(http://nocache-nocookies.digitalgott.com/gallery/12/6737_19_10_12_1_06_26.jpeg)

http://www.fractalforums.com/index.php?action=gallery;sa=view;id=12592

Since i know it, i've always been fascinated by the architectural structures of ABoxMod2. To me it looks like a big pillar hall where all the fractal formula masters have their place. In this case i pimped it with _rotatedFolding, HeightMapIFS and Photoshop. Hope you like it.


Title: Re: The Hall Of Masters
Post by: Pharmagician on October 19, 2012, 01:07:21 PM
Excellent!

:thumbsup1:


Title: Re: The Hall Of Masters
Post by: stereoman on October 19, 2012, 01:14:08 PM
Love it!
Would you do a stereoscopic version of this?
I really would like to add some 3D models to it an do  a DKT view, only for the forum and credited, of course.


Title: Re: The Hall Of Masters
Post by: weavers on October 19, 2012, 02:43:06 PM
_____________________________________________________________________________________________________________

Greetings and Salutations  Ish. on this you didn't miss!

Hall of Masters, gloriously constructed, whether its the corroded floor or the high rafters!

Diagnosis Critéria : Compositionality  : summarily structurally balanced : Light construct : Data :  tantalizingly multidirectional, and consumed with intrigue and dark room mystery, love it. Thanks you!  This is an accomplishment.  


The fractal forum the possibilities are infinite


.


Title: Re: The Hall Of Masters
Post by: subblue on October 19, 2012, 02:52:33 PM
I really like this one. Excellent use of lighting too.


Title: Re: The Hall Of Masters
Post by: DarkBeam on October 19, 2012, 07:33:00 PM
 :o Excellently pimped ;D


Title: Re: The Hall Of Masters
Post by: matsoljare on October 19, 2012, 08:46:07 PM
Is the floor a "natural" part of the same structure? What does the outside look like?


Title: Re: The Hall Of Masters
Post by: lxh on October 20, 2012, 08:49:07 AM
Thanks a lot for the kind words and comments, guys! I'm glad you like it. :happy:

@stereoman: To be honest, i don't know how to do a 3d image. Maybe just because i get headache every time i look through 3d goggles. And by the way I'm not sure if this would work with all the post effects. But thanks for your interest!

@matsoljare: The floor is DEcombinate hybrid type with HeightMapIFS formula .. which is a simple texture map. The "color" (if you can say so) is also a texture and projected with colorwrap. That gives it a little uniform look. The outside is one single pillar with an endless floor.


Title: Re: The Hall Of Masters
Post by: stereoman on October 20, 2012, 03:40:16 PM
Thanks a lot for the kind words and comments, guys! I'm glad you like it. :happy:

@stereoman: To be honest, i don't know how to do a 3d image. Maybe just because i get headache every time i look through 3d goggles. And by the way I'm not sure if this would work with all the post effects. But thanks for your interest!

 

Don´t worry, I will search for myself, I understand you find it in Amazing Box 2, I never explored before this fractal, I´m sure I will be delighted, thanks to you.


Title: Re: The Hall Of Masters
Post by: lxh on October 20, 2012, 07:24:57 PM
... I understand you find it in Amazing Box 2 ...
This should be easy to find because this shape simply IS ABoxMod2.