Title: What Trees May Come Post by: Kali on September 07, 2012, 09:21:14 AM What Trees May Come
(http://nocache-nocookies.digitalgott.com/gallery/12/3869_07_09_12_9_21_13.jpeg) http://www.fractalforums.com/index.php?action=gallery;sa=view;id=12335 Fragmentarium My "Plasma" script for the background image, and KDIFS for the tree. (Both scripts will be available for downloading soon) I used the new "IBL-Raytracer" (fantastic work, Syntopia!!) No post-work, just some minor adjustments in Photoshop. Title: Re: What Trees May Come Post by: Dinkydau on September 07, 2012, 02:46:02 PM Nice one! very realistic
Title: Re: What Trees May Come Post by: Syntopia on September 07, 2012, 05:54:18 PM Great image, Kali.
And good to see, that you managed to get the IBL-raytracer working - I guess I ought to provide some documentation at some point :-) Did you render the background using the EquiRectangular option? Unfortunately you cannot save in HDR format, even though it would be nice feature. Title: Re: What Trees May Come Post by: Kali on September 07, 2012, 07:35:04 PM Thanks Dinky and Syntopia! I used the image "Nebulosa" I uploaded some days ago to the gallery, choosing a viewpoint where the image borders are not seen. I didn't see the EquiRectangular option! I will try now! Mikael, great job on the new version, Fragmentarium is now officially my favorite program :) and many many thanks for including some of my works in the examples!!! Btw, there are some minor bugs, probably caused because of GPU incompability I guess... one is the fog not working on the IBL tracer, and also reflections don't work with the soft-raytracer... I didn't check the code yet to see if I can find the problem, but maybe you can give me some clues? my card is a Radeon 6870 |