Title: pipes Post by: visual.bermarte on August 26, 2012, 11:56:24 AM :) octa defined using length(primitive) ...here primitive is a prism :tease: made using fragmentarium
(http://th04.deviantart.net/fs70/PRE/i/2012/239/8/d/torso_by_bermarte-d5ckwu2.png) (http://fc03.deviantart.net/fs70/i/2012/238/1/f/produceral_by_bermarte-d5cgpqz.png) (http://fc05.deviantart.net/fs70/i/2012/238/f/8/combine_me_by_bermarte-d5cgqo4.png) Title: Re: pipes Post by: visual.bermarte on October 03, 2012, 11:26:57 PM fragmentarium: Brute-Raytracer(mandelbox)>thanx 2 Syntopia O0
(http://fc01.deviantart.net/fs70/f/2012/275/8/b/untitled_by_bermarte-d5gmbgi.png) (http://fc07.deviantart.net/fs71/i/2012/277/7/e/untitled_by_bermarte-d5gsbzm.jpg) (http://fc03.deviantart.net/fs70/f/2012/277/4/6/untitled_by_bermarte-d5gsg6a.png) Title: Re: pipes Post by: visual.bermarte on October 28, 2012, 05:36:15 PM icosabox::1 iter icosa and 9 iter. of amazing box // fragmentarium // hybrid similar to Mandelbulb3D
(http://fc09.deviantart.net/fs70/i/2012/302/3/4/icosabox_by_bermarte-d5jbcjn.png) Title: Re: pipes Post by: visual.bermarte on October 29, 2012, 01:51:07 PM An icosamengerbox.
(http://fc02.deviantart.net/fs71/i/2012/303/0/9/icosamengerbox_by_bermarte-d5jf7ri.png) zooming to the center (better saying 'moving to the center'?) (http://fc07.deviantart.net/fs71/f/2012/303/e/f/catturami_by_bermarte-d5jf901.jpg) Title: Re: pipes Post by: visual.bermarte on October 29, 2012, 05:54:39 PM icosa menger box bulb :) ..
(http://fc08.deviantart.net/fs70/f/2012/303/6/6/cattura_icosa_menger_box_bulb_by_bermarte-d5jfth3.jpg) (http://fc01.deviantart.net/fs70/f/2012/303/4/2/icosa_menger_box_bulb2_by_bermarte-d5jfvdk.jpg) icosa pseudokleinian box :-\ (http://fc01.deviantart.net/fs71/f/2012/303/1/4/cattura_pseudobox_by_bermarte-d5jgnkz.jpg) Title: Re: pipes Post by: visual.bermarte on November 13, 2012, 03:08:20 PM sine function fractal: y - cos(sqrt(x*x + z*z)*5*pi)*0.08 from http://www.f-lohmueller.de/pov_tut/all_shapes/shapes920e.htm
(http://fc02.deviantart.net/fs71/i/2012/318/5/7/sine_function_fractal_by_bermarte-d5kz2s0.png) Title: Re: pipes Post by: visual.bermarte on November 13, 2012, 09:15:14 PM Po-mo-do-ro from http://glsl.heroku.com/e#4800.0
(http://fc04.deviantart.net/fs71/i/2012/318/7/6/po_mo_do_ro_by_bermarte-d5kzyhr.png) Code: #include "DE-Raytracer.frag" Title: Re: pipes Post by: matsoljare on November 13, 2012, 09:16:01 PM The sine function looks interesting, got a zoom out?
Title: Re: pipes Post by: visual.bermarte on November 13, 2012, 11:48:15 PM Quote The sine function looks interesting, got a zoom out? (http://i46.tinypic.com/av0v1s.jpg)Title: Re: pipes Post by: visual.bermarte on December 27, 2012, 01:26:01 AM (http://fc04.deviantart.net/fs70/i/2012/358/1/2/minor_places_by_bermarte-d5p0a1x.png)
(http://fc02.deviantart.net/fs71/i/2012/361/0/c/iso_by_bermarte-d5pdl0d.jpg) (http://fc00.deviantart.net/fs70/i/2012/348/a/6/00770093_by_bermarte-d5o1i3r.png) (http://fc01.deviantart.net/fs71/i/2012/361/a/0/isoguts_by_bermarte-d5pdo4p.jpg) (http://th00.deviantart.net/fs71/PRE/i/2012/361/b/d/kettingen_geketend_by_bermarte-d5pcal5.jpg) Title: Re: pipes Post by: visual.bermarte on January 09, 2013, 02:40:25 PM Code: uniform float r2; slider[0.,5.,20.] (http://fc00.deviantart.net/fs70/i/2013/007/3/a/torical_by_bermarte-d5qqa82.jpg) (http://fc06.deviantart.net/fs71/i/2013/009/9/4/colonna_by_bermarte-d5qxj41.jpg) (RenderMonkey: thanks Knighty) (http://fc01.deviantart.net/fs70/i/2013/009/e/d/cool_title_here_by_bermarte-d5qxjh1.jpg) grid could be also a fractal.. Title: Re: pipes Post by: knighty on January 09, 2013, 04:14:28 PM Niiice!! :music:
Title: Re: pipes Post by: visual.bermarte on February 15, 2013, 05:31:44 PM :embarrass: Thank you! to celebrate I will post here a mengerbox made with framentarium. ;D
(http://fc09.deviantart.net/fs70/i/2013/046/1/e/lawaai_by_bermarte-d5v0r7z.png) frag.grid is here > http://goo.gl/aXARo and here we have some pipes! :) thanx 2 Paulo Falcão and 2 Furan http://fc00.deviantart.net/fs71/f/2013/042/f/d/output_by_bermarte-d5ukwr1.swf *flash file is made using Ffmpeg: ffmpeg -i input.avi -b:v 5000k -vcodec flv output.swf Code: //basic pipes Title: Re: pipes Post by: Furan on February 15, 2013, 07:45:31 PM Awesome :)
Where did you come up with the hex grid, K3DSurf forum? I've just updated it based on your previous entry. Hex Grid Torus with constant grid ratio: Code: Transformation to local orthogonal system with distortion (usable to any other repeating pattern on this toroid) Title: Re: pipes Post by: visual.bermarte on February 17, 2013, 01:14:20 PM Quote Where did you come up with the hex grid, K3DSurf forum? ;D yeah-it's Crysis! thank you so much Furan: I like it much more now O0I've just updated it based on your previous entry. (http://fc08.deviantart.net/fs71/f/2013/053/0/7/torical_crysis_by_bermarte-d5v8oi5.jpg) Title: Re: pipes Post by: visual.bermarte on February 23, 2013, 11:46:39 PM an icosaGrid (hybridized with fragmentarium) just 2 examples:
(http://fc06.deviantart.net/fs70/f/2013/054/4/9/escape_from_the_kitchen_by_bermarte-d5vz66s.png) (http://fc07.deviantart.net/fs70/f/2013/054/f/5/siege_of_the_legations_by_bermarte-d5vz5b7.png) Title: carving plants Post by: visual.bermarte on April 18, 2013, 12:42:25 PM 'my own' ray marcher :embarrass:
(http://fc01.deviantart.net/fs71/f/2013/107/3/a/12_rays_by_bermarte-d620md5.png) (http://fc09.deviantart.net/fs71/f/2013/107/0/7/___by_bermarte-d620ml9.png) (http://fc00.deviantart.net/fs70/f/2013/109/8/4/the_wheel_by_bermarte-d6289w9.png) (http://fc01.deviantart.net/fs70/f/2013/108/6/9/carving_plants_by_bermarte-d624c3y.png) (http://fc01.deviantart.net/fs71/f/2013/108/e/3/___by_bermarte-d624cgd.png) Title: Re: pipes Post by: visual.bermarte on April 23, 2013, 12:34:14 PM This is last picture made with 'my' raymarcher, which is only a few lines of code.
(http://fc07.deviantart.net/fs71/i/2013/113/5/1/___by_bermarte-d62pmco.png) Title: tests Post by: visual.bermarte on May 17, 2013, 12:50:06 PM these are made with my marcher (http://fc00.deviantart.net/fs70/f/2013/117/9/8/___by_bermarte-d637ohx.jpg) a mixpinsky, thanks 2 DarkBeam (http://fc00.deviantart.net/fs70/f/2013/117/2/8/___by_bermarte-d637oro.jpg) (http://fc08.deviantart.net/fs70/f/2013/117/c/c/___by_bermarte-d637p2b.jpg) (http://fc01.deviantart.net/fs70/f/2013/117/2/d/___by_bermarte-d637pdl.jpg) (http://fc05.deviantart.net/fs70/f/2013/127/a/9/mmxiii_by_bermarte-d637po1.jpg) made with fragmentarium-thanx 2 Kabuto and Tigrou - http://glsl.heroku.com (http://fc00.deviantart.net/fs70/f/2013/119/5/7/___by_bermarte-d63gm8x.png) thanks 2 Paulo Falcao - http://glsl.heroku.com (http://fc02.deviantart.net/fs71/f/2013/128/4/a/worms_by_bermarte-d64jr2t.jpg) various scripts made with periodic - http://www.frequency.fr/ (http://fc04.deviantart.net/fs70/f/2013/135/6/e/___by_bermarte-d65byet.jpg) (http://fc02.deviantart.net/fs71/i/2013/135/3/8/___by_bermarte-d65e3wk.png) (http://fc04.deviantart.net/fs70/i/2013/136/6/0/___by_bermarte-d65gj83.png) thanks 2 IQ - http://shadertoy.com (http://th03.deviantart.net/fs70/PRE/i/2013/136/3/3/___by_bermarte-d65gjh1.png) (http://fc03.deviantart.net/fs71/i/2013/136/f/b/___by_bermarte-d65jftb.png) |