Welcome to Fractal Forums

Fractal Art => Movies Showcase (Rate My Movie) => Topic started by: metawenger on July 30, 2012, 04:03:21 AM




Title: 3D Sphere inversions fractal trip
Post by: metawenger on July 30, 2012, 04:03:21 AM
A journey through Sphere inversions based fractals.
http://www.youtube.com/watch?v=ZT058fJQ4tQ&feature=plcp



Title: Re: 3D Sphere inversions fractal trip
Post by: thepookster on July 30, 2012, 07:10:34 AM
Very impressive, the lighting, shadows and glow really make it pop!


Title: Re: 3D Sphere inversions fractal trip
Post by: KRAFTWERK on July 30, 2012, 11:20:53 AM
Very nice animation, some parts really rocks, I wish there were some more zoom-ins on certain parts...  :beer: :beer: :beer:


Title: Re: 3D Sphere inversions fractal trip
Post by: Rathinagiri on July 30, 2012, 02:48:03 PM
Wonderful! Wonderful! Wonderful!


Title: Re: 3D Sphere inversions fractal trip
Post by: trumanbrown on July 30, 2012, 05:38:09 PM
Wow, what very beautiful, inspiring work!  I would expect no less from the guy who wrote Bryce.  :beer:

Was this created with Artmatic Pro or some other cool app you have in the works?


Title: Re: 3D Sphere inversions fractal trip
Post by: cbuchner1 on July 30, 2012, 05:54:11 PM

This animation's got balls.


Title: Re: 3D Sphere inversions fractal trip
Post by: cKleinhuis on July 30, 2012, 06:47:23 PM
Confirm: cool anim!


Title: Re: 3D Sphere inversions fractal trip
Post by: metawenger on July 30, 2012, 07:29:26 PM
Thanks for the nice comments.

It was rendered with VQuartz a new (unreleased yet) application for graphic animation, montage and special effects that can animate parameters of Quartz Composer patches. So the main rendering was done in GPU through VQuartz calling Quartz Composer. The quartz composer patch is using classical DFRM  (Distance field ray marching) techniques
The GPU load was so intense it would crash most of the graphic board I have but on the NVidia it worked nicely.

I m thinking to give these QC patch to the fractal forum community but i'm unsure where and how to do that yet.

The upcoming new version of ArtMatic Pro and ArtMatic Voyager will include the Mandelbox, the Mandelbulb, some of the systems I used for KleinianDreams and primitives to build all sorts of fractals. You can render in AM voyager 3D systems made in Artmatic. The DFRM implementation in VY is slow but very versatile and can produce all sorts of things including plants, animals, fractals and weird objects.
Attached a VY plant scene and a dephased Menger sponge rendered inside a VY landscape.



Title: Re: 3D Sphere inversions fractal trip
Post by: cKleinhuis on July 30, 2012, 07:45:27 PM
nice, so you mean fractals found here in the forum found their way to full fledged rendering suites ;) if that isnt worth mentioning in my news :D 


Title: Re: 3D Sphere inversions fractal trip
Post by: cKleinhuis on July 30, 2012, 08:16:49 PM
weavers did a review:
http://www.fractalforums.com/discuss-fractal-forums/a-huge-lack-of-comments/msg50554/#msg50554


Title: Re: 3D Sphere inversions fractal trip
Post by: JosLeys on July 31, 2012, 11:55:38 AM
I have a little experience with sphere inversion fractals ( see  http://www.josleys.com/show_gallery.php?galid=253 ), and am wondering how the system of inversions was set up for the movie. Any chance you would share this?
I see you also took a set of circles into the inversion algorithm..


Title: Re: 3D Sphere inversions fractal trip
Post by: JosLeys on July 31, 2012, 08:03:51 PM
I worked it out : I think it is the pattern in the image below.
Not sure about the circle segments and associated spheres though...


Title: Re: 3D Sphere inversions fractal trip
Post by: Dinkydau on August 08, 2012, 08:42:02 AM
Very nice video, good atmosphere