Title: Maybe interesting for programmers Post by: Lalla on July 25, 2012, 02:08:11 PM I found this:
http://3dfractals.com/ a software that explores tetrabrot fractal. Maybe's useful for implements new forumulas on mb3d? Inside a lots of documents!!! Title: Re: Maybe interesting for programmers Post by: DarkBeam on July 25, 2012, 04:36:27 PM Do you know the pure formula itself? Btw, it's already plenty of "brots" and nobody uses them! ;D
Title: Re: Maybe interesting for programmers Post by: Alef on July 25, 2012, 05:31:34 PM It looks as some kind of generalisation. Actualy I think it is mandelbrot in XY axis and cubic formula by quadratic generalisation in YZ axis posted here: http://www.fractalforums.com/mandelbulb-3d/first-post-something-fundamental-about-fractal-generation-t11008/ (http://www.fractalforums.com/mandelbulb-3d/first-post-something-fundamental-about-fractal-generation-t11008/)
Title: Re: Maybe interesting for programmers Post by: Lalla on July 31, 2012, 01:22:03 PM Do you know the pure formula itself? Btw, it's already plenty of "brots" and nobody uses them! ;D Maybe you don't use brots..^^ I think it's too much interesting explore all type of fractals... But, here I post this only for whom want, maybe, implement other formulas in mdb3d... Title: Re: Maybe interesting for programmers Post by: Alef on July 31, 2012, 02:22:12 PM There are two guy, who can implement, Jesse and Darkbeam :D
Title: Re: Maybe interesting for programmers Post by: eiffie on August 04, 2012, 06:10:25 PM I don't use MB3D much but I bet it is already implemented as a hypercomplex variety. The formula is (sorry for the GLSL) z=vec4(z.x*z.x-z.y*z.y-z.z*z.z+z.w*z.w,2.0*(z.x*z.y-z.z*z.w),2.0*(z.x*z.z-z.y*z.w),2.0*(z.x*z.w+z.y*z.z))+c;//tetrabrot It is a 4D mandelbrot using bi-complex numbers. My favorite varient is this... z=vec4(z.x*z.x-z.y*z.y-z.z*z.z+z.w*z.w,-2.0*(z.x*z.y-z.z*z.w),-2.0*(z.x*z.z-z.y*z.w),2.0*(z.x*z.w+z.y*z.z))+c;//eiffel |