Title: Infinite paradigms. Post by: SPACEY on June 23, 2012, 10:21:46 PM You don't need infinite iterations to make a fractal. Just the correct parameters . O0
Title: Re: Infinite paradigms. Post by: Sockratease on June 23, 2012, 11:04:31 PM You don't need infinite iterations to make a fractal. Just the correct parameters . O0 :hmh: How is this ... anything? Title: Re: Infinite paradigms. Post by: taurus on June 23, 2012, 11:11:57 PM You don't need infinite iterations to make a fractal. Just the correct parameters . O0 just a thesis: you can't have infinite iterations, to make a fractal. in coputation iteratins are allways limited ;D Title: Re: Infinite paradigms. Post by: SPACEY on March 15, 2013, 01:06:16 AM So mbarassed. :hurt: This was a post on a whim, should have been in the introductions section when I first joined. Just wanted to start a thread for collaboration. :beer: I'm working in Unity and learning C#, :police: but wondered if it's actually still possible to get a copy of the Mandelbulb code... :hmh:
Title: Re: Infinite paradigms. Post by: kram1032 on March 15, 2013, 01:55:55 AM just a thesis: you can't have infinite iterations, to make a fractal. in coputation iteratins are allways limited ;D Actually, you can't make a fractal on a computer. Just approximate it by a limited number of iterations.Similarly, you can't make a fractal in the real world, just approximate it to some level. That at least goes for those fractals that are strictly infinitely self-similar like the menger sponge or the sierpinsky triangle. Title: Re: Infinite paradigms. Post by: taurus on March 15, 2013, 10:23:27 AM Actually, you can't make a fractal on a computer. Just approximate it by a limited number of iterations. Similarly, you can't make a fractal in the real world, just approximate it to some level. That at least goes for those fractals that are strictly infinitely self-similar like the menger sponge or the sierpinsky triangle. Maybe that's the reason why the theoretical math properties of fractals apear at times strange and not realistic. The Menger-sponge for example has no volume and no area. just a curve in space... btw a math curve does also not exist in the real world. we can only approximate with a thin fibre :dink: Title: Re: Infinite paradigms. Post by: kram1032 on March 15, 2013, 01:07:41 PM The mathematical notion of infinity is a carefully constructed one, that comes with its own caveats and limitations. - That goes for both the infinitely big and the infinitely small.
Title: Re: Infinite paradigms. Post by: Apophyster on March 15, 2013, 02:20:15 PM So mbarassed. :hurt: This was a post on a whim, should have been in the introductions section when I first joined. Just wanted to start a thread for collaboration. :beer: I'm working in Unity and learning C#, :police: but wondered if it's actually still possible to get a copy of the Mandelbulb code... :hmh: At the risk of being irritatingly offtopic, there is no "Mandelbulb" program per se. There is Mandelbulber and Mandelbulb3d two different programs. Suggest to search for Mandelbulber because source code for Mandelbulb3d is not available (however perhaps you could try communicating with the author about that). My apologies to those who consider this post irrelevant. Fred Title: Re: Infinite paradigms. Post by: taurus on March 15, 2013, 02:25:43 PM My apologies to those who consider this post irrelevant. No need to apologize. We have to, 'cause we have overtaken the thread... :dink: Title: Re: Infinite paradigms. Post by: kram1032 on March 15, 2013, 11:55:48 PM It was easy to overtake this thread: As the very first reply already says: "How is this anything?" |