Title: Loneliness Factory Post by: Kali on May 30, 2012, 12:52:46 AM Loneliness Factory
(http://nocache-nocookies.digitalgott.com/gallery/11/3869_30_05_12_12_52_46.jpeg) http://www.fractalforums.com/index.php?action=gallery;sa=view;id=11572 Fragmentarium This is a 3D version of "Mandelbrot on real numbers". You may want to take a look at one of the first posts I made here, when I started to work with fractal formulas and so on: http://www.fractalforums.com/mandelbrot-and-julia-set/mandelbrot-on-real-numbers-t5375/ After squaring x,y,z values separately and adding the constant, the bailout test goes on abs(x+y-z) in this particular case. abs(x+y+z) or abs(x-y-z) can be used also. I don't have a DE system for this, so I wrote a very rudimentary rendering script with constant raymarching. It includes distance fog and a little bit of translucency. I did some enhancements later with Photoshop. I know the image is quite flat, but I kinda liked the result anyway. Title: Re: Loneliness Factory Post by: Pauldelbrot on May 30, 2012, 01:05:14 AM :thumbsup1:
Title: Re: Loneliness Factory Post by: Kali on May 30, 2012, 10:24:27 AM Thanks Paul |