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Fractal Software => Fragmentarium => Topic started by: Kali on May 28, 2012, 10:41:06 AM




Title: Ice-Tracer
Post by: Kali on May 28, 2012, 10:41:06 AM
I'm working on a Fragmentarium rendering script that combines a new improved version of the "X-raytracer" with regular specular lighting.

This is the result so far:

(https://dl.dropbox.com/s/u01tbnjib74micd/crystalbulb.jpg)

As you can see, this gives a nice ice (or glass) look to the fractal (it can be used with any DE system)

I'm still trying to improve it and maybe adding some more features, then I'll post it into downloads section.

Just wanted to share the first test image cause I think it's cool... literally  ;D


Title: Re: Ice-Tracer
Post by: Syntopia on May 28, 2012, 10:03:18 PM
Great effect.

I have seen sub-surface scattering effects on (signed) distance fields before (http://www.mazapan.se/news/2010/07/15/gpu-ray-marching-with-distance-fields/) but this looks interesting.