Title: DIFS - colored shapes (image... yay) Post by: DarkBeam on February 19, 2012, 07:51:02 PM Jesse is it possible to assign the orbit trap value of DIFS shapes, for customize the way the object is colored, simply changing a memory location? ;D And should I assign any value or in a range 0-1 :dink:
Luca :banana: :worm: Title: Re: Assign colors on a DIFS shape Post by: Jesse on February 20, 2012, 12:11:57 AM Orbit Trap is used for the global scaling, the only thing coming into my mind is increasing the iteration count, should be
dword [esi - 24] as integer value. That changes the overall iterations left for the following formulas up to maxit, could be a drawback... (for the chessboard i guess) Title: Re: Assign colors on a DIFS shape Post by: DarkBeam on February 20, 2012, 08:32:15 AM Umm, does not look a good solution to me :(
Title: Re: Assign colors on a DIFS shape Post by: DarkBeam on February 26, 2012, 10:04:16 AM YAY Jesse sent me a new beta that allows to change colors! Awesome!!!!!
Title: Re: DIFS - colored shapes (coming soon!) Post by: Alef on February 28, 2012, 06:02:54 PM Nice kept garden.
Title: Re: DIFS - colored shapes (coming soon!) Post by: DarkBeam on March 01, 2012, 05:53:29 PM Explain better :o :dink:
Title: Re: DIFS - colored shapes (coming soon!) Post by: Alef on March 01, 2012, 06:27:43 PM I mean't IMHO next step in fractaling or a field of future research probably would be a colour algorithms for 3D. Justlike it once was in 2D, at first there was Fractint with pretty simple colourings, and then there was UF.
When there would be a 250 fractal formulas, next step would be a colour methods helping to retrieve maximum from the hudge number amazingbox hybrids ower deviantart. This is pretty long term perspective. Title: Re: DIFS - colored shapes (coming soon!) Post by: DarkBeam on March 01, 2012, 07:49:11 PM I can write something for DIFS. The problem is that I can write something easily for all-inside formulas only.
Example; ducks, gnarly, hopalong, ... Mandelbrot is escape time and needs some derivates that for now I can't make. Additionally I don't like (example) MBrot heightfield of Fragmentarium, I need a field that tends to 0 when distance -> infinity instead. :-\ ... etc etc :dink: Title: Re: DIFS - colored shapes (coming soon!) Post by: DarkBeam on March 03, 2012, 08:39:44 PM (http://nocache-nocookies.digitalgott.com/gallery/10/4162_03_03_12_8_37_56.jpeg) :gum: :banana: :banana: :banana: |