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Description: Mandelbrot in Seahorse Valley with distance estimator coloring. Points less than a pixel from the boundary of the set have a grey applied that depends logarithmically on the distance, effectively (and cheaply!) faking a much higher degree of antialias than was actually used.
Stats: Total Favorities: 0 View Who Favorited Filesize: 445.87kB Height: 900 Width: 1200 Discussion Topic: View Topic Keywords: Mandelbrot Seahorse Valley Posted by: Pauldelbrot August 22, 2011, 07:45:12 PM Rating: by 3 members. Image Linking Codes
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Comments (6) | |
Pauldelbrot | August 29, 2011, 03:30:58 PM Sure. -0.7465505357484414301991138 + 0.1072028801930425731434617i. |
panzerboy | August 29, 2011, 03:13:35 PM Most interesting. I'm stuck with simple iteration count colouring in Ultrafractal so I don't think I could ever get such evenness of detail from the central 'brot outwards. Care to share the co-ordinates? |
Pauldelbrot | August 25, 2011, 02:42:18 AM Thanks! Note how even the little lightning bolts of the minibrot are visible, instead of washed out by the surrounding stuff. |
Ross Hilbert | August 24, 2011, 06:58:16 PM Great render. |
Pauldelbrot | August 23, 2011, 10:43:55 PM Thanks ... it's Seahorse Valley, zoomed into an arm of a seahorse and then into a spiral close to a minibrot along that arm, then down to this microbrot. The precision is right near the limit of x87 80-bit hardware fp -- a little more zooming (before the minibrot expands to the screen edges) is enough to need software-emulated fp (and distance estimator slows down badly at that point). |
LMarkoya | August 23, 2011, 02:16:03 PM Best Doily I have ever seen...great job...is this UF? |
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