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Description:
Formula: double DE(dvec3 pos) { dvec4 p = dvec4(pos.xzy,1.0); double rr=1.0; for(int I=0;i<3;i++) AmazingBox(p,2.0,2.0*0.52,0.50,rr); OctahedronIFS(p,1.1,vec3(1.0,0,0.0)); AmazingBox(p,2.1,1.05,0.25,rr); Poly_Fold(p,30.0); OctahedronIFS(p,0.35,vec3(1.0,0.0,0.0)); AmazingBox(p,2.1,1.05,0.25,rr); CantorIFS(p,1.0,vec3(1.0,1.0,1.0)); OctahedronIFS(p,-0.6,vec3(1.0,0.0,-0.0)); AmazingBox(p,0.5,1.05,0.0,rr); AmazingBox(p,0.5,1.05,0.0,rr); for(int i=0;i<15;i++) AmazingSurf(p,2.0,4.0,0.0,rr); return 0.5*length(p.xz)/p.w; } Stats: Total Favorities: 1 View Who Favorited Filesize: 356.76kB Height: 675 Width: 1200 Discussion Topic: View Topic Keywords: mandelbox gpu Posted by: alexl August 12, 2013, 06:09:30 PM Rating: by 4 members. Image Linking Codes
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Comments (4) | |
Chillheimer | June 11, 2015, 08:39:04 PM alexl: Unfortunately my engine was not designed as a tool intended for someone else. The engine supports everything, from 3D models up to fractals but I keep it as an open VS project and run it from VS environment. Since the shader is essentially a script, I just edit the text in the Notepad window. You can try to apply my shader in Fragmentarium. It requires some hand work but it is possible. (please use "quote comment" instead of "report comment" in the future. reporting is to complain about a comment to a moderator) |
KRAFTWERK | August 13, 2013, 03:01:08 PM Cool image... reminds me of futurism/dadaism... |
alexl | August 13, 2013, 01:34:01 PM Unfortunately my engine was not designed as a tool intended for someone else. The engine supports everything, from 3D models up to fractals but I keep it as an open VS project and run it from VS environment. Since the shader is essentially a script, I just edit the text in the Notepad window. You can try to apply my shader in Fragmentarium. It requires some hand work but it is possible. |
0Encrypted0 | August 13, 2013, 07:04:00 AM Is this software available to try out? |
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