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GSV MainBay II | ||||||
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Description: Mandelbulb 3D v1.8.2 DEcombinate in Min mode using: SphereHeightMapIFS/SierpHilbert (x2)/_reciprocalX3 With all the new features and formulas in M3D, I thought I'd try to create a more 'constructed' view of a mainbay in one of SF master Iain M. Banks's humungous 'Culture' GSV ships. Think this one works much better than my previous attempt! See 'GSV Mainbay 1' at: http://www.fractalforums.com/index.php?action=gallery;sa=view;id=4595 Hi-Res version at: http://markjaybee.deviantart.com/art/GSV-Mainbay-II-329166169 Stats: Total Favorities: 0 View Who Favorited Filesize: 396.99kB Height: 600 Width: 1200 Keywords: Mandelbulb dIFS DEcombinate Posted by: MarkJayBee September 25, 2012, 10:24:57 PM Rating: by 5 members. Image Linking Codes
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Comments (5) | |
MarkJayBee | September 26, 2012, 03:54:25 PM Thanks for all the positive comments guys! @LAR2: I must admit to a certain preference for the more architectural formulas. Wish it was possible to combine more dIFS with escapetime though - I'd have a ball!! |
Tahyon | September 26, 2012, 09:18:20 AM great work Mark as always ! |
Rama | September 26, 2012, 06:52:37 AM nice ! |
dainbramage | September 26, 2012, 03:48:38 AM 10 stars all the way Mark! |
John Smith | September 25, 2012, 11:17:01 PM DIFS and Sierpinski seems to be your specialty. Great work. |
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