<?xml version="1.0" encoding="ISO-8859-1"?><rss version="2.0" xml:lang="en-US"  xmlns:atom="http://www.w3.org/2005/Atom">
	<channel>
	<atom:link href="http://www.fractalforums.com/index.php?action=gallery;sa=rss" rel="self" type="application/rss+xml" />
	<link>http://www.fractalforums.com/index.php?action=gallery;sa=rss</link>
	<description></description>

			<title>Fragmentarium experiments</title><item>
				<title><![CDATA[Flying]]></title>
				<pubDate>Tue, 24 Jan 2017 09:26:00 GMT</pubDate>
				<description>
				<![CDATA[<img src="https://nocache-nocookies.digitalgott.com/gallery/19/thumb_10159_24_01_17_10_26_00.jpeg" border="0" align="left" alt="" title="" />Some smooth for reflexions, accidentally found  :embarrass:
Fragmentarium, PseudoKleinian.frag, DE-Kn2 based renderer from Knighty]]>
				</description>
				<link>
				http://www.fractalforums.com/index.php?action=gallery;sa=view;id=19977</link>
				</item><item>
				<title><![CDATA[Kleinian pool]]></title>
				<pubDate>Wed, 18 Jan 2017 10:03:28 GMT</pubDate>
				<description>
				<![CDATA[<img src="https://nocache-nocookies.digitalgott.com/gallery/19/thumb_10159_18_01_17_11_03_26.jpeg" border="0" align="left" alt="" title="" />PseudoKleinian3.frag by Knighty and renderer too
water surface based on Terrain.frag

more play with volumetric light along with reflections and DoF]]>
				</description>
				<link>
				http://www.fractalforums.com/index.php?action=gallery;sa=view;id=19956</link>
				</item><item>
				<title><![CDATA[PseudoKleinian-Voxel]]></title>
				<pubDate>Fri, 07 Oct 2016 15:23:24 GMT</pubDate>
				<description>
				<![CDATA[<img src="https://nocache-nocookies.digitalgott.com/gallery/19/thumb_10159_07_10_16_5_23_24.jpeg" border="0" align="left" alt="" title="" />PseudoKleinian-Voxel hybrid. Both scripts by Knighty. Raw render, used DE-Kn2 based renderer.

http://www.fractalforums.com/3d-fractal-generation/fragmentarium-an-ide-for-exploring-3d-fractals-and-other-systems-on-the-gpu/msg32270/#msg32270
http://www.fractalforums.com/index.php?topic=22766.msg89558#msg89558]]>
				</description>
				<link>
				http://www.fractalforums.com/index.php?action=gallery;sa=view;id=19684</link>
				</item><item>
				<title><![CDATA[Summer, Sea, Sun]]></title>
				<pubDate>Mon, 20 Jun 2016 05:37:37 GMT</pubDate>
				<description>
				<![CDATA[<img src="https://nocache-nocookies.digitalgott.com/gallery/19/thumb_10159_20_06_16_7_37_36.jpeg" border="0" align="left" alt="" title="" />fractals on vacation :surf:
Fragmentarium raw render of PseudoKleinianMenger_03.frag [[url=http://fav.me/d9qhufg]link[/url]]
used texture [[url=http://www.stockvault.net/photo/192471/tree-moss---hdr-texture]link[/url]] and Seascape water shader code [[url=https://www.shadertoy.com/view/MdcSzX]link[/url]]]]>
				</description>
				<link>
				http://www.fractalforums.com/index.php?action=gallery;sa=view;id=19346</link>
				</item><item>
				<title><![CDATA[Uncharted]]></title>
				<pubDate>Sun, 05 Jun 2016 04:19:07 GMT</pubDate>
				<description>
				<![CDATA[<img src="https://nocache-nocookies.digitalgott.com/gallery/19/thumb_10159_05_06_16_6_19_06.jpeg" border="0" align="left" alt="" title="" />Fragmentarium
IQ-terrain and classic perlin noise water.
Working with updates for DE-based renderer: texturing]]>
				</description>
				<link>
				http://www.fractalforums.com/index.php?action=gallery;sa=view;id=19284</link>
				</item><item>
				<title><![CDATA[Mandelbulb]]></title>
				<pubDate>Thu, 19 May 2016 07:03:45 GMT</pubDate>
				<description>
				<![CDATA[<img src="https://nocache-nocookies.digitalgott.com/gallery/19/thumb_10159_19_05_16_9_03_44.png" border="0" align="left" alt="" title="" />Fragmenarium raw render
Changed mandelbulb with calling z.x=abs(z.y) in DE function]]>
				</description>
				<link>
				http://www.fractalforums.com/index.php?action=gallery;sa=view;id=19125</link>
				</item><item>
				<title><![CDATA[3D printed world]]></title>
				<pubDate>Mon, 16 May 2016 18:45:25 GMT</pubDate>
				<description>
				<![CDATA[<img src="https://nocache-nocookies.digitalgott.com/gallery/19/thumb_10159_16_05_16_8_45_22.jpeg" border="0" align="left" alt="" title="" />Fragmentarium
Heightmap of Puerto-Rico island  ;D
Mandalay fractal
De-Kn2 based renderer]]>
				</description>
				<link>
				http://www.fractalforums.com/index.php?action=gallery;sa=view;id=19102</link>
				</item><item>
				<title><![CDATA[Downtown]]></title>
				<pubDate>Sat, 07 May 2016 07:35:29 GMT</pubDate>
				<description>
				<![CDATA[<img src="https://nocache-nocookies.digitalgott.com/gallery/19/thumb_10159_07_05_16_9_35_25.jpeg" border="0" align="left" alt="" title="" />Fragmentarium
DarkBeam&#039;s &amp; Knighty&#039;s Pseudo-MandalayBox Distance Estimator]]>
				</description>
				<link>
				http://www.fractalforums.com/index.php?action=gallery;sa=view;id=19010</link>
				</item><item>
				<title><![CDATA[Above the clouds]]></title>
				<pubDate>Mon, 02 May 2016 06:06:27 GMT</pubDate>
				<description>
				<![CDATA[<img src="https://nocache-nocookies.digitalgott.com/gallery/18/thumb_10159_02_05_16_8_06_23.jpeg" border="0" align="left" alt="" title="" />Fragmentarium
Mandalay by DarkBeam &amp; Knighty
raw render
original size [url=http://fav.me/d97gjzq]here[/url]]]>
				</description>
				<link>
				http://www.fractalforums.com/index.php?action=gallery;sa=view;id=18993</link>
				</item><item>
				<title><![CDATA[Wasteland]]></title>
				<pubDate>Fri, 29 Apr 2016 20:08:00 GMT</pubDate>
				<description>
				<![CDATA[<img src="https://nocache-nocookies.digitalgott.com/gallery/18/thumb_10159_29_04_16_10_07_59.jpeg" border="0" align="left" alt="" title="" />Fragmentarium
Raw fractal rendered with De-Kn2 based renderer by Knighty
Terrain from Patryk Kizny terrain generator + little heightmapping with code by M Benesi
and a lot of bloom  88)]]>
				</description>
				<link>
				http://www.fractalforums.com/index.php?action=gallery;sa=view;id=18984</link>
				</item></channel></rss>