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Description: double DE(dvec3 p) { double rr = 1.0; for (int i = 0; i < 10; i++) { AmazingBox(p, atr2.y*4.0, atr2.z*4.0, 0.5, rr); OctahedronIFS(p, atr2.w*2.0, vec3(1.0, 0.0, 0.0)); if (rr>1024.0) break; } for (int i = 0; i < 10; i++) { AmazingBox(p, param[61].x*4.0, 2.0*param[61].y, 0.0, rr); AmazingSurf(p, 4.0*param[61].z, 4.0, 0.0, rr); if (rr>1024.0) break; } return 0.35*length(p.xyz) / p.w; } Stats: Total Favorities: 0 View Who Favorited Filesize: 393.48kB Height: 900 Width: 1600 Discussion Topic: View Topic Keywords: GPU rendering GLSL Posted by: alexl January 21, 2014, 07:29:00 PM Rating: by 1 members. Image Linking Codes
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