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Author Topic: Spring is coming!  (Read 454 times)
Description: Sunny location
0 Members and 1 Guest are viewing this topic.
SeryZone
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« on: April 10, 2014, 09:56:29 PM »

I believe for numbers magic! Number 7 - is luck!
Dinkydau, if you read this message - thank you for showing evolution! This is version of your discovered place (SSSSSSSurvival), but zoomed into other Julia place. Good luck to you!

So, spring is coming! Look for image and download in 4K: http://seryzone.deviantart.com/art/S-7-Sunny-place-446630004?ga_submit_new=10%253A1397159386&ga_type=edit&ga_changes=1&ga_recent=1


More description you can read on DeviantArt page.
Location is bit deeper: 22353 or 10708.32
Code:
Re: -0.74392804382893551078813688175106580632201094375709245213883127307853055117093571109795133886880837013707578111979250454253449153444315393311052339972274200178059467730833041405816367563140828019765341155777045028547888060312466124709564178601169946404982459166644716345640932506723069663927518999511095247888686878655928185714427082933068502915863602891029793285509378440076418474614333835587535700499789483033072332056887732887854259256776204618372126277600697568435707387129476099500179717987897609423253076081713506046418541515750821272313895564238822019781657387484124998015335817903757117976768376325505286033041954826587216182095702172437889277503637931295636889125424644362433027155958757615825484092870908506664855990707
Im: 0.12109666429397021973737431270720703059263850440946622961702984849630120025352711331978428367721212173811982708101867292631742354539502263131078708169619211914053791078320198468565247802790429123505523809152739244858414972242179602723145361048679652696815994701285254524843557594728556433829484720729920009580831886237554474282165580962516388958519682251480786626824203240726436959130922981634364442027978624445912714576183735291788458472045855713676536301068175040732382269066345868650713329726841441101694339944242602244513621505782862052703331535177156008125504387483416517825493900421518576226868298001072623262776253813703149230485324708294948843996791798004829784834245327669430908741922901914949608446481279542554530195406
Zoom: 2.1065889284697770315859606718752e708
Iterations: 1200000

So, I guess, this is deepest interesting location??? No, deepest interesting location is 1.88e811, that you can look here: <a href="http://www.youtube.com/v/O4RkfwC5kdM&rel=1&fs=1&hd=1" target="_blank">http://www.youtube.com/v/O4RkfwC5kdM&rel=1&fs=1&hd=1</a>
This is my "Sunnny" image. What about you?  wink
« Last Edit: April 10, 2014, 10:01:06 PM by SeryZone » Logged

Dinkydau
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« Reply #1 on: April 11, 2014, 01:01:39 AM »

Fantastic! I love it. I'm so glad you have been able to understand the zoom method and you did something creative with it.

I think this location has potential to look a lot better with different (less saturated) colors, but that may be just my personal taste.
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Kalles Fraktaler
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« Reply #2 on: April 11, 2014, 01:26:12 AM »

Yes, awesome, I love it too! More of this please, other shapes! We can learn how to restrain the Mandelbrot set, sculpture it to desired shapes.
That would be really cool, and I think we can be more skilled by more practice to get a better sense how the zoom path affects the shapes.
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Want to create DEEP Mandelbrot fractals 100 times faster than the commercial programs, for FREE? One hour or one minute? Three months or one day? Try Kalles Fraktaler http://www.chillheimer.de/kallesfraktaler
http://www.facebook.com/kallesfraktaler
SeryZone
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« Reply #3 on: April 11, 2014, 07:13:16 AM »

Thank you very much, cyber-friends for support my work. So, I tried to make less-saturated colors, but ItE (logarithmic thought) and my desighn abilites. So, I explore now very deep location (quarks), that I saw when I dream.
We should promote this more and more, because M-Set is infinity and interesting... So, at the school I make project - write book about M-Set. So, for morphing Julia I make big division...
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youhn
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« Reply #4 on: April 11, 2014, 07:18:48 PM »

Yes, awesome, I love it too! More of this please, other shapes! We can learn how to restrain the Mandelbrot set, sculpture it to desired shapes.
That would be really cool, and I think we can be more skilled by more practice to get a better sense how the zoom path affects the shapes.

I am trying to focus on this very aspect. Started by a tutorial video from some asian guy ... I'll try to look it up. It was really basic, but a little education aswell.

<addition>
Was referring to :
<a href="http://www.youtube.com/v/riLFpb-PcLs&rel=1&fs=1&hd=1" target="_blank">http://www.youtube.com/v/riLFpb-PcLs&rel=1&fs=1&hd=1</a>

and http://www.miqel.com/fractals_math_patterns/mandelbrot_fractal_guide.html aswell.
</addition>
« Last Edit: April 11, 2014, 10:31:37 PM by youhn, Reason: added references » Logged
SeryZone
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Posts: 253


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« Reply #5 on: April 12, 2014, 11:58:51 AM »

Duh... I seen it. But I write... Book about Mandelbrot Set (my science work).
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Dinkydau
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« Reply #6 on: April 12, 2014, 11:24:01 PM »

Yes, awesome, I love it too! More of this please, other shapes! We can learn how to restrain the Mandelbrot set, sculpture it to desired shapes.
That would be really cool, and I think we can be more skilled by more practice to get a better sense how the zoom path affects the shapes.
A lot is possible, but even with extra speed from perturbation, a very big obstacle is still the time it takes to calculate reference points. Even though it's now possible to make very extreme renders in a day, while they would normally take more than half a year, when it comes to exploring, to me it feels like we haven't advanced that much. The last stage of evolution that I rendered with mandel machine took something like 6 hours, but the way there took many days. That was mostly just time spent waiting for references.
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cKleinhuis
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« Reply #7 on: April 12, 2014, 11:51:27 PM »

people, mandelbrots will always exceed the calculation limit, you are just to greedy for the depth wink

i am thinking about some kind of database, perhaps the programmers and implementors of the algorithm might be able to elaborate, might it be that reference points are located at roots of the mset ? in the nth iteration ? perhaps it could lead to a massive database of special choosen reference points that can be downloaded, the mset is infinitely large, so, no matter how fast the machine is, every computer will come to its end when calculating such deep zooms

reference points are obviously mirrored, so the database should just need to store the upper half of the mset, but nevertheless, its an incredible amount of data ...
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divide and conquer - iterate and rule - chaos is No random!
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