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Author Topic: Learning "trap merge" in UF5  (Read 54 times)
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polterbyte
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« on: September 09, 2008, 12:53:51 PM »

Hello!

Here is the very first decent result I got with "trap merge" (inside Orbit Traps Gradient) in UF5. Still a lot to learn on how to properly blend traps, but this one makes the whole concept seem quite promising to me:

http://www.fractalforums.com/gallery/?sa=view;id=379

Take care,

Ruy
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Trifox
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« Reply #1 on: September 09, 2008, 03:47:28 PM »

amazing, thank you for posting, this looks incredible, how is the 3d effect achieved ?
is it through the trap merge ?  Afro Afro

and i do not really understand or see where the trap merge comes into play here in that image, can you elaborate this ?!?!
 Cry
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polterbyte
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« Reply #2 on: September 10, 2008, 04:02:43 PM »

Ops... I made te mistake of answering your question in the comment session of my image.

Sorry about that...

Still, take a look at it and see if what I wrote makes sense, and let me know if I can help you with nything else regarding trap merge.
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Trifox
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« Reply #3 on: September 10, 2008, 05:10:58 PM »

thank you for the info, when i have time i will try to reproduce such a great image, thx for using supershape Cheesy
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