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Author Topic: "Buddhabrot on gpu" some zoom and result.  (Read 6682 times)
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ker2x
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« on: July 22, 2010, 07:57:33 PM »

Please tell me what you think about it.
Personally, i rediscover the buddhabrot and it's (for me) the most amazing "2D" fractal.



and a zoom on the little bulb to the left of the center (yes, differents colors and iteration level) :

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often times... there are other approaches which are kinda crappy until you put them in the context of parallel machines
(en) http://www.blog-gpgpu.com/ , (fr) http://www.keru.org/ ,
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cbuchner1
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« Reply #1 on: July 22, 2010, 08:57:30 PM »

A beauty! Cloudy with a chance of seahorses. embarrass

Hint: Go for metropolis-hastings. This will speed up the renders and get rid of the noise quicker.
I've got it working in CUDA, but I've got no color yet and I'm still working on the HDR->LDR mapping.


« Last Edit: July 22, 2010, 09:29:28 PM by cbuchner1 » Logged
ker2x
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« Reply #2 on: July 23, 2010, 08:26:19 AM »

I'm still learning to use my own software, and i'm being better day after day smiley
Another "unzoom" of the buddhabrot show above.


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often times... there are other approaches which are kinda crappy until you put them in the context of parallel machines
(en) http://www.blog-gpgpu.com/ , (fr) http://www.keru.org/ ,
Sysadmin & DBA @ http://www.over-blog.com/
kram1032
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« Reply #3 on: July 28, 2010, 02:57:19 AM »

that's an awesome way to colour it cheesy
Very smooth and cloudy smiley
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ker2x
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« Reply #4 on: July 28, 2010, 09:19:01 AM »

A new one \o/
Used the gimp to improve contrast (adjusted the histogram manually)
Edit : tbh, the histogram adjustment could have been better. but i was in a hurry.  sad



« Last Edit: July 28, 2010, 10:45:26 AM by ker2x » Logged

often times... there are other approaches which are kinda crappy until you put them in the context of parallel machines
(en) http://www.blog-gpgpu.com/ , (fr) http://www.keru.org/ ,
Sysadmin & DBA @ http://www.over-blog.com/
quaternion
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« Reply #5 on: July 28, 2010, 03:24:09 PM »

Master, give us the code.
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ker2x
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« Reply #6 on: July 28, 2010, 04:40:20 PM »

http://github.com/ker2x/WinBuddhaOpenCL (i need to commit latest change, will do that this evening)
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often times... there are other approaches which are kinda crappy until you put them in the context of parallel machines
(en) http://www.blog-gpgpu.com/ , (fr) http://www.keru.org/ ,
Sysadmin & DBA @ http://www.over-blog.com/
ker2x
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« Reply #7 on: July 28, 2010, 10:09:47 PM »

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often times... there are other approaches which are kinda crappy until you put them in the context of parallel machines
(en) http://www.blog-gpgpu.com/ , (fr) http://www.keru.org/ ,
Sysadmin & DBA @ http://www.over-blog.com/
ker2x
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« Reply #8 on: July 29, 2010, 12:35:51 PM »

the buddhabrot bottom.
miniter : 40k
maxiter : 100k

In progress :


"final" result :


Let's call it "infinite+1 field"  embarrass
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often times... there are other approaches which are kinda crappy until you put them in the context of parallel machines
(en) http://www.blog-gpgpu.com/ , (fr) http://www.keru.org/ ,
Sysadmin & DBA @ http://www.over-blog.com/
knighty
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« Reply #9 on: July 29, 2010, 01:25:33 PM »

Awesome! these make me head batting... Respect!
The last one reminds me this one.
How much time did it take to render?
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ker2x
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« Reply #10 on: July 29, 2010, 02:16:58 PM »

Awesome! these make me head batting... Respect!
The last one reminds me this one.
How much time did it take to render?

heh, thank you  embarrass
It took one full night on my Ion2 Laptop.
It was slow  sad you can see some number on the left of the 1st pic, it mean : ~26.000 sample/s
1 sample = 1 thread.
1 thread = fetch a random X/Y point. check and iterate "if in MSet". if not in MSet : iterate and draw orbit.

edit : about this one, this page is in my bookmarks, and one of my (multiples) goals is to do better than this. (i love challenges)
« Last Edit: July 29, 2010, 02:21:06 PM by ker2x » Logged

often times... there are other approaches which are kinda crappy until you put them in the context of parallel machines
(en) http://www.blog-gpgpu.com/ , (fr) http://www.keru.org/ ,
Sysadmin & DBA @ http://www.over-blog.com/
cbuchner1
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« Reply #11 on: July 29, 2010, 03:20:04 PM »

It took one full night on my Ion2 Laptop.

Finally I found a solution how to get my GTX 460 working in my mainboard. It was a simple change in the BIOS settings.
Your ION2 has 16 CUDA cores, the GTX 460 has 336 ;-)

I will try to run your OpenCL code as well.
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ker2x
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« Reply #12 on: July 29, 2010, 03:25:48 PM »

Your ION2 has 16 CUDA cores, the GTX 460 has 336 ;-)

Indeed  wink
But i will have a Tesla M2070 before the end of the year  angel
(hin hin hin hin hin)
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often times... there are other approaches which are kinda crappy until you put them in the context of parallel machines
(en) http://www.blog-gpgpu.com/ , (fr) http://www.keru.org/ ,
Sysadmin & DBA @ http://www.over-blog.com/
Synaesthesia
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« Reply #13 on: July 31, 2010, 11:31:36 AM »

Fantastic, you programmed it in OpenCL! I wonder if it will work under Snow Leopard on my Hackintosh?
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ker2x
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« Reply #14 on: July 31, 2010, 01:10:05 PM »

Fantastic, you programmed it in OpenCL! I wonder if it will work under Snow Leopard on my Hackintosh?

i develop using Visual Studio 2010 in C# with .NET Framework4.
The code can easily be ported to any platform if you know how to code.

the source is here : http://github.com/ker2x/WinBuddhaOpenCL
The openCL code is a huge string in BuddhaCloo.cs, i use "Cloo" for the C# binding which is very understandable without reading the documentation (btw, Cloo is not documented, but the source code is available)

Feel free to write your own mac software based on my code smiley
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often times... there are other approaches which are kinda crappy until you put them in the context of parallel machines
(en) http://www.blog-gpgpu.com/ , (fr) http://www.keru.org/ ,
Sysadmin & DBA @ http://www.over-blog.com/
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