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Author Topic: Simple 3D IFS in POV-Ray  (Read 3339 times)
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Posts: 26

« on: March 17, 2010, 11:30:37 AM »

I've put online a sample source for POV-Ray, describing, how to make IFS systems in this great software.
You can learn from it, how to design recurrent macros in POV-Ray.
You can download it from deviantArt.


The main core code is following:
#macro OBJ_atom(srodek, obrot, promien)
    union {
        torus {
            promien, promien*0.2            
            rotate obrot
            translate srodek
        sphere {
            srodek promien*0.4
#macro OBJ_punkty(srodek, R, obrot, iter)
    #if (iter > 0)                                
        OBJ_punkty(<srodek.x + R, srodek.y, srodek.z>, R*0.8, z*90, iter-1)
        OBJ_punkty(<srodek.x - R, srodek.y, srodek.z>, R*0.8, z*-90, iter-1)
        OBJ_punkty(<srodek.x, srodek.y + R, srodek.z>, R*0.8, y*90, iter-1)
        OBJ_punkty(<srodek.x, srodek.y - R, srodek.z>, R*0.8, y*-90, iter-1)
        OBJ_punkty(<srodek.x, srodek.y, srodek.z + R>, R*0.8, x*90, iter-1)
        OBJ_punkty(<srodek.x, srodek.y, srodek.z - R>, R*0.8, x*-90, iter-1)
        OBJ_atom(srodek, obrot, R*0.7)
        OBJ_atom(srodek, obrot, R*0.7)

What you will put in OBJ_atom, is the smallest shape (an atom). It can be a sphere or anything you like, it can be even a sophisticated object - it doesn't matter. OBJ_punkty defines the procedure of creating IFS system, you can change it as you like, it's really simple.

The image above shows the sample effect, rendered at the first, second, and the fifth iteration.
If you have any questions, don't hesitate to ask smiley
« Last Edit: March 19, 2010, 08:11:27 AM by Nahee_Enterprises » Logged
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« Reply #1 on: March 19, 2010, 08:16:44 AM »

I've put online a sample source for POV-Ray, describing how to
make IFS systems in this great software.

Nice images!!  Have always enjoyed this program and what all it is capable of producing.  Thank you for sharing your code.

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