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Author Topic: Janus Fractal v1.111 - Freeware fractal application  (Read 633 times)
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eNZedBlue
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« on: February 09, 2008, 02:22:58 PM »

Hi all,

I've written a simple fractal program as a hobby project, and I'm releasing it as freeware. The program is called "Janus Fractal", and it lets you create Iterated Function System fractals and manipulate them interactively. It uses a texture feedback algorithm: each frame, it renders the fractal to a bitmap image in memory, and then the next frame it uses a copy of the previous frame as input for that one, scaling it down, applying rotations and other transformations and so on. It's all done with software rendering, no 3D hardware acceleration for the time being.

There are 6 fractal types implemented: Julia fractals (these are not IFS fractals, but you can render them with texture feedback, so I threw them in), Tree fractals, Spirals, "n-around-1" fractals, L- Systems and 3D IFS fractals.

You can load various pre-made fractals using "File->Quick Load Fractal", then use a combo-box and slider bar to edit fractal parameters, or drag blue "hotpoints" around to edit the fractal interactively. The type of fractal is selected from the "Transform (X)" menu and the various components of the fractal motif are selected from "Generator (Y)". Rendering options (colouring, blur, HDR etc) are in the Options menu. Help -> Show Keymappings shows keyboard shortcuts.

There is an HTML manual that comes with it that you can pull up from the Help menu (or open it from the Manual folder).

Here are some links to download it (for Windows only at the moment):

Janus Fractal v1.111 (.rar file): http://www.megaupload.com/?d=SU2HM0QQ
(3.32 Mb)

Janus Fractal v1.111 (.zip file): http://www.megaupload.com/?d=WX2NLNXV
(4.79 Mb)

This is the first release, at some point in the future I hope to add more features like zooming, more flexible L-System specification and so on.

Chris
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Sockratease
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« Reply #1 on: February 09, 2008, 10:36:22 PM »

You know me...  Always a sucker for a fractal generator what plays with images!

I need time to fine tune an effort, but here is why you REALLY should consider building an animation (or batch processing?) feature into this fun little toy:



BIG Version:  http://i106.photobucket.com/albums/m278/sockratease/januslissa.gif

Lots to explore in this program.  Thanks for sharing! 

I'll try to post a regular fractal from it later...  But I just can't help playing with images - call it a fetish.
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lycium
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« Reply #2 on: February 09, 2008, 11:03:56 PM »

that's some really nifty software Smiley the tree fractal is incredibly fun to play with, and is beautifully rendered - i'm using a geforce 8800gts with 16x antialiasing on, it's incredibly smooth and interactive.

gonna explore it some more now, just wanted to say gratz!
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eNZedBlue
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« Reply #3 on: February 10, 2008, 04:29:08 AM »

I need time to fine tune an effort, but here is why you REALLY should consider building an animation (or batch processing?) feature into this fun little toy:

<Quoted Image Removed>

BIG Version:  http://i106.photobucket.com/albums/m278/sockratease/januslissa.gif
Yes, I'm putting animations on my "to do" list for future versions. It will probably only support interpolating between the same fractal type. Nice animating gif Smiley
Lots to explore in this program.  Thanks for sharing! 
You're welcome.
that's some really nifty software Smiley the tree fractal is incredibly fun to play with, and is beautifully rendered - i'm using a geforce 8800gts with 16x antialiasing on, it's incredibly smooth and interactive.
At the moment it's not using any graphics hardware accelerator features, because I didn't want to have to worry about detecting what pixel shader version people had and all those headaches. It also uses a 16-bit palettized mode with a 24-bit palette (this makes it easier to have large pallettes for gradients for the Julias, and interpolate a single index value rather than RGB separately), but this isn't supported by graphics cards, so I convert via software to 24-bit 1024 x 1024 texture at the end. In the next version I'll probably make this an Open GL texture so I can use the graphics card to apply post-processing effects, but right now it's just copying the image to a Windows GDI bitmap to display it.
gonna explore it some more now, just wanted to say gratz!
No problem!
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iteron
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« Reply #4 on: April 20, 2008, 09:26:29 AM »

Nice software.
I like looking at the patterns created by the trees.

I can only use it once in a rare while because my computer is a Linux OS.

I suppose I could try setting it up with WINE but that sounds too complicated.

Anyway it's still a really nice program. thanks.
 
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Stitches
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« Reply #5 on: September 18, 2008, 03:12:59 AM »

I love this program (see avatar)!! Many thanks!!!! Can't wait to read the manual (book!) and figure it out some more!
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Moi
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« Reply #6 on: October 19, 2008, 09:46:35 PM »

virus safe  evil1

Seriously, I am impressed by it's speed of drawing.
« Last Edit: October 19, 2008, 09:56:09 PM by Moi » Logged
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