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Author Topic: Are there any voxel software that support the creation of fractals?  (Read 3405 times)
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TheRedshiftRider
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« on: June 20, 2016, 05:41:48 PM »

I'm looking for a simple voxel ''building'' software which can handle large structures so that I can experiment with creating simple fractals.

Any idea what software I could use?
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Max Sinister
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« Reply #1 on: June 20, 2016, 09:49:25 PM »

Sorry I can't help you with this, but I second your quest for such software.

(When I wanted to try out some 3D DLA, I wrote a script to create an STL file. Yeah, just like the result of a CAD program. Of course you couldn't 3D print the results even if you wanted, and they have no practical purpose, but that's what I could do without the right software.)

Here are my results:
http://www.fractalforums.com/fractals-in-nature/quick-and-dirty-a-dla-variation/msg93737/#msg93737
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TheRedshiftRider
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« Reply #2 on: June 20, 2016, 10:00:16 PM »

Thanks, thats is an interesting topic.

I have found something which might work:
https://github.com/guillaumechereau/goxel

But I can't get it to work. (I have never even downloaded anything from github)
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zebastian
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« Reply #3 on: June 20, 2016, 10:15:40 PM »

You can usw mandelbulb3d for this, See Herr for instructions : http://www.instructables.com/id/Create-a-3D-printed-3D-fractal/ this will also be possible with next Version of mandelbulber (2.0.cool
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zebastian
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« Reply #4 on: June 20, 2016, 10:18:53 PM »

the idea is to render slices of a volume as a black and white image stack. This image stack can be imported by fiji and made to a proper obj file.
Post processing is done in meshlab (remove holes / simplification / ...).
Then you can use the object in blender for rendering, or make a 3d print of it. is this what you had in mind?
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zebastian
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« Reply #5 on: June 20, 2016, 10:19:58 PM »

btw: next version of mandelbulber with this functionality will be ready in 1-2 weeks  afro
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TheRedshiftRider
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« Reply #6 on: June 20, 2016, 10:31:31 PM »

Zebastian, thank you for your suggestion.

Im not sure whether that is what I am looking for.
I was thinking of a draw-copy-paste type of creating fractals.
Like this:
http://www.fractalforums.com/images-showcase-(rate-my-fractal)/fractal-universe's-gallery
But with voxels instead of pixels.
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TheRedshiftRider
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« Reply #7 on: June 21, 2016, 07:20:51 AM »

http://voxelizer.com/welcome/

This might be a good software.
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taurus
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« Reply #8 on: June 21, 2016, 02:09:57 PM »


I was thinking of a draw-copy-paste type of creating fractals.
Like this:
http://www.fractalforums.com/images-showcase-(rate-my-fractal)/fractal-universe's-gallery


In principle every package with sculpting features should do, because they use voxels. Most famous is ZBrush, but Blender has simillar features.
I hope, u have enough memory on board...
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TheRedshiftRider
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« Reply #9 on: June 21, 2016, 02:25:45 PM »

In principle every package with sculpting features should do, because they use voxels. Most famous is ZBrush, but Blender has simillar features.
I hope, u have enough memory on board...
That sounds great, Thank you.

I guess it will indeed require a good pc. (Well thats another reason to hurry up with cleaning my server case.)
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TheRedshiftRider
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« Reply #10 on: June 21, 2016, 09:32:44 PM »

Ive played around with blender for a while but it still seems to be too advanced and complicated if you are just trying add, copy, paste and move around voxels.
« Last Edit: June 21, 2016, 09:48:10 PM by TheRedshiftRider » Logged

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« Reply #11 on: June 21, 2016, 11:39:23 PM »

Ive played around with blender for a while but it still seems to be too advanced and complicated if you are just trying add, copy, paste and move around voxels.
indeed blender is not for the faint hearted  wink But, succeeding without work is an approach, that mostly fails.
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« Reply #12 on: June 22, 2016, 09:49:37 AM »

indeed blender is not for the faint hearted  wink But, succeeding without work is an approach, that mostly fails.
You're right.

Thanks, thats is an interesting topic.

I have found something which might work:
https://github.com/guillaumechereau/goxel

But I can't get it to work. (I have never even downloaded anything from github)
I almost have this working.
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TheRedshiftRider
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« Reply #13 on: June 24, 2016, 12:28:04 PM »

I have been able to get goxel working. It is a simple but nice program to use for this. And yes, you need a lot of memory to make these.


* 1.PNG (40.1 KB, 609x510 - viewed 293 times.)

* 2.PNG (110.32 KB, 647x523 - viewed 287 times.)
* fractal1.zip (7.54 KB - downloaded 132 times.)
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bkercso
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« Reply #14 on: June 24, 2016, 04:12:21 PM »

My problem with these voxel softwares is that they was made to a different task, not 3D fractal visualization, but visualization of oblejects with a smooth/connected surface. In contrast, if you generate fractals, you have a set of points with X,Y,Z coordinates, and the software have to define a continuous surface on them. This is the difficult part of the task.

I also played with voxels before: created .obj files (it has a simple file structure: https://en.wikipedia.org/wiki/Wavefront_.obj_file), represented voxels with cubes, but the preblem was the following: I had only 6 different directions of surfaces. Eg. there were no contrast between neighboring surfaces (resulted "LEGO-style" images):
http://www.fractalforums.com/3d-fractal-generation/new-3d-mandelbrot-formula-(-orangeman-)/


I'm looking for a software that can create something similar:


« Last Edit: June 24, 2016, 04:19:39 PM by bkercso » Logged
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