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Author Topic: Burning Ship fractal  (Read 28524 times)
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Nahee_Enterprises
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« on: May 25, 2009, 09:57:41 AM »

How many of you have ever heard of, or seen, the "Burning Ship" fractal?

Within FractInt, the basic formula is just this simple:

        z = abs(z)
        z = z*z + #pixel

It is a favorite of many a fractal enthusiast.   And a brief explanation may be found on Wikipedia.   Several good links can be found at the bottom of that web page in the "External links" section (including a URL to a video).

Here are a few more that hold images and/or information:

    http://local.wasp.uwa.edu.au/~pbourke/fractals/burnship/
    http://sbchukill.blogspot.com/2008/09/burning-ship-fractal.html
    http://www.flickr.com/search/?w=all&q=burningship&m=text
 
« Last Edit: October 12, 2013, 05:30:55 AM by Nahee_Enterprises » Logged

titia
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« Reply #1 on: May 25, 2009, 10:04:12 AM »

Ah...yes, I know the burning ship formula and I know it is one of GFWorld's (Margit) favorite formulas.  one example: http://www.fractalforums.com/gallery/?sa=view;id=154
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cKleinhuis
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« Reply #2 on: May 25, 2009, 10:27:17 AM »

i also like the burning ship formula cheesy especially because of its simplicity ...

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GFWorld
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« Reply #3 on: May 25, 2009, 07:51:23 PM »

Thank´s for Info Paul  smiley

As Titia wrote >Ah...yes, I know the burning ship formula and I know it is one of GFWorld's (Margit) favorite formulas...

Yes  - I like this Formula :-)))

I like it for both, Fractal - and Photoplays.
And, a lot of images at my site have beside PP their
* roots * here :-)))
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Trifox wrote > simplicity  ... I think too, would
mention here  * abs & symmetry * components too :-)))
Margit
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cKleinhuis
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« Reply #4 on: May 25, 2009, 08:18:27 PM »

another reason why i absolutely like the formula is its decent 3d effect ...

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Nahee_Enterprises
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« Reply #5 on: May 26, 2009, 12:58:54 AM »

Thank´s for Info Paul    smiley
Yes  - I like this Formula     cheesy
I like it for both, Fractal - and Photoplays.

After Lloyd Garrick ("Jack Of TraDeZ") followed the link Titia gave to your graphic, he had this to say about the image:

Quote
  Awesome!  Looks gothic, almost H.R.Gigerish -- like something from the "Alien" movies.
   Give me a FractInt .PAR for it .........

I am sure he would love turning that into one of his famous videos at Fractal-Animation.net.     wink     cheesy
 

« Last Edit: September 03, 2013, 02:27:19 AM by Nahee_Enterprises » Logged

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« Reply #6 on: May 26, 2009, 08:35:12 PM »

Paul wrote >After Lloyd Garrick ("Jack Of TraDeZ") followed the link Titia gave to your graphic, he had this to say about the image:
Quote
   Awesome!  Looks gothic, almost H.R.Gigerish -- like something from the "Alien" movies.
   Give me a FractInt .PAR for it .........

Hi :-)))

I took time for a look now ...

The file is created with a version from DigiGraph
developped by Dr. Joseph Trotsky & Rico Wack,
but the program is not available anymore.

We all liked to do a lot in the past here, actual I am happy to
have a still working version, with Win Vista too :-)

***
The Image / Fractal is a * Mini Version * very far
away & a photoplay here.

***
I think it makes no sense to send the file,
but I keep the 3200 x 2400 Image - if you like it, tell me :-)))

The photo for itself is not really a great one, but it works & I could send it too :-)))

Margit
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cKleinhuis
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« Reply #7 on: May 26, 2009, 08:52:43 PM »

ehrm, i lost something, about what speciall image are you talking ??!?
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JackOfTraDeZ
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« Reply #8 on: July 01, 2009, 06:23:50 AM »

This:

Burning Ship {; correct?
z = abs(z)
z = z*z + pixel }

or this:

Burning Ship {; correct?
z = abs(z)
z = z*z + #pixel }

do not work, just get a blank screen.
I put in an ascii file named SHIP.FRM and navigated to it in fractint from the T key.


hey hey hey hey .... it's just a sunny day ....

can't get it out of my head
love that tune wish I knew who is singing


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cKleinhuis
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« Reply #9 on: July 01, 2009, 07:20:31 PM »

missing semicolons after each statement =?
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Nahee_Enterprises
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« Reply #10 on: July 02, 2009, 11:47:47 PM »

This:
     Burning Ship {; correct?
     z = abs(z)
     z = z*z + pixel }
or this:
     Burning Ship {; correct?
     z = abs(z)
     z = z*z + #pixel }
do not work, just get a blank screen.

I only had a few seconds to give it a try, but here is something that might get you started in the right direction.

Code:

Burn_One    { ; July 02, 2009 at 16:32:34 -- time=0:00:35.10
              ; on a PIII-700 at 640x480 using FractInt 2004.9
  reset=2004 type=formula formulafile=_test_.frm
  formulaname=BurningShip passes=1
  center-mag=5.78e-006/-7.005e-006/0.6666636 maxiter=750 inside=fmod
  colors=000z0Gz00<3>zz0<3>0z0<3>0zz<2>0GzVVz<3>zVz<3>zVV<3>zzV<3>VzV<3>\
  Vzz<2>Vbzhhz<3>zhz<3>zhh<3>zzh<3>hzh<3>hzz<2>hlz00S<3>S0S<3>S00<3>SS0<\
  3>0S0<3>0SS<2>07SEES<3>SES<3>SEE<3>SSE<3>ESE<3>ESS<2>EHSKKS<2>QKSSKSSK\
  QSKOSKMSKK<2>SQKSSKQSKOSKMSKKSK<2>KSQKSSKQSKOSKMS00G<3>G0G<3>G00<3>GG0\
  <3>0G0<3>0GG<2>04G88G<2>E8GG8GG8EG8CG8AG88<2>GE8GG8EG8CG8AG88G8<2>8GE8\
  GG8EG8CG8AGBBG<2>FBGGBGGBFGBDGBCGBB<2>GFBGGBFGBDGBCGBBGB<2>BGFBGGBFGBD\
  GBCG000<4>00000000000e0e00eee00e0eeL0eeeLLLLLzLzLLzzzLLzLzzzLzzz000555\
  <3>HHHKKKOOO<3>ccchhhmmmssszzz00z<3>z0zz0jz0V }

frm:BurningShip  { ;
  z=abs(z)
  z = z*z + pixel }


« Last Edit: July 02, 2009, 11:49:26 PM by Nahee_Enterprises » Logged

Cyclops
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« Reply #11 on: September 01, 2009, 12:22:06 AM »

Hmmm i'd not heard of this so had to look. Interesting!
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hermann
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« Reply #12 on: August 27, 2010, 09:50:41 AM »



http://www.wackerart.de/burning-ship.html

I have some Burning Ship fractals on my homepage. With a Java-Plugin in your browser it is possible to explor the details.
This algorithm produces fascinating structures:


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Cyclops
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« Reply #13 on: August 27, 2010, 10:35:32 AM »

Hermann, I love that dark red fractal-they really do look like tall ships!
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miner49er
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« Reply #14 on: August 27, 2010, 01:36:23 PM »

Yeah, I'm familar with the burning ship fractal. I always thought it looked a bit like a mistake. I wonder if this formula can be 'made 3D'?
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