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Author Topic: The Hall Of Masters  (Read 534 times)
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lxh
Iterator
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Posts: 178


« on: October 19, 2012, 12:53:32 PM »

The Hall Of Masters



http://www.fractalforums.com/index.php?action=gallery;sa=view;id=12592

Since i know it, i've always been fascinated by the architectural structures of ABoxMod2. To me it looks like a big pillar hall where all the fractal formula masters have their place. In this case i pimped it with _rotatedFolding, HeightMapIFS and Photoshop. Hope you like it.
« Last Edit: October 19, 2012, 01:06:26 PM by lxh » Logged

I've learned so much by my mistakes that I'm planing to do some more.
Pharmagician
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« Reply #1 on: October 19, 2012, 01:07:21 PM »

Excellent!

Repeating Zooming Self-Silimilar Thumb Up, by Craig
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stereoman
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« Reply #2 on: October 19, 2012, 01:14:08 PM »

Love it!
Would you do a stereoscopic version of this?
I really would like to add some 3D models to it an do  a DKT view, only for the forum and credited, of course.
« Last Edit: October 19, 2012, 01:17:20 PM by stereoman » Logged
weavers
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« Reply #3 on: October 19, 2012, 02:43:06 PM »

_____________________________________________________________________________________________________________

Greetings and Salutations  Ish. on this you didn't miss!

Hall of Masters, gloriously constructed, whether its the corroded floor or the high rafters!

Diagnosis CritÚria : Compositionality  : summarily structurally balanced : Light construct : Data :  tantalizingly multidirectional, and consumed with intrigue and dark room mystery, love it. Thanks you!  This is an accomplishment.  


The fractal forum the possibilities are infinite


.
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subblue
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« Reply #4 on: October 19, 2012, 02:52:33 PM »

I really like this one. Excellent use of lighting too.
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www.subblue.com - a blog exploring mathematical and generative graphics
DarkBeam
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Fragments of the fractal -like the tip of it


« Reply #5 on: October 19, 2012, 07:33:00 PM »

 shocked Excellently pimped grin
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No sweat, guardian of wisdom!
matsoljare
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« Reply #6 on: October 19, 2012, 08:46:07 PM »

Is the floor a "natural" part of the same structure? What does the outside look like?
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lxh
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« Reply #7 on: October 20, 2012, 08:49:07 AM »

Thanks a lot for the kind words and comments, guys! I'm glad you like it. happy

@stereoman: To be honest, i don't know how to do a 3d image. Maybe just because i get headache every time i look through 3d goggles. And by the way I'm not sure if this would work with all the post effects. But thanks for your interest!

@matsoljare: The floor is DEcombinate hybrid type with HeightMapIFS formula .. which is a simple texture map. The "color" (if you can say so) is also a texture and projected with colorwrap. That gives it a little uniform look. The outside is one single pillar with an endless floor.
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I've learned so much by my mistakes that I'm planing to do some more.
stereoman
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« Reply #8 on: October 20, 2012, 03:40:16 PM »

Thanks a lot for the kind words and comments, guys! I'm glad you like it. happy

@stereoman: To be honest, i don't know how to do a 3d image. Maybe just because i get headache every time i look through 3d goggles. And by the way I'm not sure if this would work with all the post effects. But thanks for your interest!

 

Don┤t worry, I will search for myself, I understand you find it in Amazing Box 2, I never explored before this fractal, I┤m sure I will be delighted, thanks to you.
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lxh
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Posts: 178


« Reply #9 on: October 20, 2012, 07:24:57 PM »

... I understand you find it in Amazing Box 2 ...
This should be easy to find because this shape simply IS ABoxMod2.
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I've learned so much by my mistakes that I'm planing to do some more.
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