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Author Topic: shadertoy, New and different effects to remix  (Read 1824 times)
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Mrz00m
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Posts: 204


« on: April 05, 2016, 12:48:43 PM »

I have a new graphics card so i am going around all the shadertoy fractal presets to celebrate:

invese diamond mirrors geoid view:
https://www.shadertoy.com/view/lsdXD7

this dude should be nvidia CEO ;
https://www.shadertoy.com/view/XlfGWl

complete mindwarp
https://www.shadertoy.com/view/ltlSWf

https://www.shadertoy.com/view/4tX3Rj

https://www.shadertoy.com/view/XlsGRN

https://www.shadertoy.com/view/Mtj3DG

https://www.shadertoy.com/view/MtfGWM

https://www.shadertoy.com/view/4tBXRh

https://www.shadertoy.com/view/MsyGzw

I am sure that somone will make a game using these, as it is now technologically fairly easy.. then we can all walk inside the graphics and chip on them with a pick axe.  afro
« Last Edit: April 15, 2016, 11:38:44 AM by Mrz00m » Logged
Chillheimer
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Posts: 972


Just another fractal being floating by..


chilli.chillheimer chillheimer
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« Reply #1 on: April 05, 2016, 01:21:00 PM »

holy cow!
and all this is just coming from that tiny bit of code on the right?!
wow.
thanks for sharing!


/ "Britney's Spaceship" by Kali 
https://www.shadertoy.com/view/4tX3Rj
is that 'our' kali?
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1Bryan1
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Posts: 352



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« Reply #2 on: April 06, 2016, 08:55:04 AM »

Those shadertoys  are just crazy (in the good sense)!
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Mrz00m
Fractal Lover
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Posts: 204


« Reply #3 on: October 29, 2016, 12:33:44 PM »

This is one of the best on shadertoy:

https://www.shadertoy.com/view/4sX3R2

 
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Kali
Fractal Supremo
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Posts: 1138


« Reply #4 on: October 30, 2016, 06:29:58 PM »

/ "Britney's Spaceship" by Kali 
https://www.shadertoy.com/view/4tX3Rj
is that 'our' kali?

Yes... *sigh*

I really miss having fun at Shadertoy
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Mrz00m
Fractal Lover
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Posts: 204


« Reply #5 on: November 05, 2016, 11:05:00 AM »

Here's another. https://www.shadertoy.com/view/llX3zr

For Jesse's program, shadertoy shows that the light ambience is one of the most interesting things in all the 3d images, reflection, refraction, opacity, shininess, metailicity, and if we can vary ambient light very easily in 3d fractals it makes for a lot more variety than having thousands of formulas and limeted light rendering options.
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Crist-JRoger
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« Reply #6 on: November 10, 2016, 04:00:26 PM »

 love https://www.shadertoy.com/view/ld3GWS
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utak3r
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Posts: 26


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« Reply #7 on: February 09, 2017, 08:41:24 AM »

As I've only very recently discovered ShaderToy, I've started working on a handy desktop tool compatible with this:
https://github.com/utak3r/ShaderRunner/releases/tag/1.0

For now it supports single-run shaders, without external textures. But it gives offscreen rendering to a file and also rendering an animation (using ffmpeg).
I'm not sure if I should open a thread for this, because it's not a stricte fractal tool, however I've done it having fractals in my mind wink

As for future plans, I want to add textures support, a highlighter to an editor etc.
Ah! It works both under Windows and Linux.
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mclarekin
Fractal Senior
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Posts: 1739



« Reply #8 on: February 10, 2017, 02:00:32 AM »

Quote
I'm not sure if I should open a thread for this

I think you should! I find what you are doing interesting, and it would be good to be able to follow what you are doing in a dedicated  thread.
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monstercolorfun
Forums Freshman
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Posts: 18


« Reply #9 on: November 24, 2017, 01:43:57 PM »

here's another

https://www.shadertoy.com/view/4sVGDK

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mclarekin
Fractal Senior
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Posts: 1739



« Reply #10 on: November 25, 2017, 01:37:18 AM »

That point and pull thingy is cool afro afro afro
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