Logo by DarkBeam - Contribute your own Logo!

END OF AN ERA, FRACTALFORUMS.COM IS CONTINUED ON FRACTALFORUMS.ORG

it was a great time but no longer maintainable by c.Kleinhuis contact him for any data retrieval,
thanks and see you perhaps in 10 years again

this forum will stay online for reference
News: Visit us on facebook
 
*
Welcome, Guest. Please login or register. January 21, 2020, 01:40:55 AM


Login with username, password and session length


The All New FractalForums is now in Public Beta Testing! Visit FractalForums.org and check it out!


Pages: 1 2 3 [4]   Go Down
  Print  
Share this topic on DiggShare this topic on FacebookShare this topic on GoogleShare this topic on RedditShare this topic on StumbleUponShare this topic on Twitter
Author Topic: Fast fake montecarlo for raymarching - Now with fragmentarium script!  (Read 10726 times)
Description: a rendering technique to quickly produce DOF,AA,Soft Shadows and Reflections
0 Members and 1 Guest are viewing this topic.
SCORPION
Conqueror
*******
Posts: 104


« Reply #45 on: December 20, 2013, 05:44:53 PM »

Whether work "SoC" with 2Dtexture?
Logged
Pages: 1 2 3 [4]   Go Down
  Print  
 
Jump to:  

Related Topics
Subject Started by Replies Views Last post
Major Raymarching Optimization Mandelbulb Implementation keldor314 8 5845 Last post December 27, 2013, 08:48:22 PM
by Syntopia
buddhabrot montecarlo and quasi-montecarlo Programming knighty 3 2272 Last post September 25, 2013, 04:27:03 PM
by Roquen
raymarching optimization using golden ratio ... General Discussion cKleinhuis 4 2358 Last post December 29, 2012, 12:21:32 PM
by cKleinhuis
Raymarching misses fractal? Programming fractalnoob 1 1025 Last post June 21, 2013, 06:35:43 AM
by AndyAlias
How to get Z-Depth mask in MonteCarlo. Mandelbulber alive 1 1266 Last post May 05, 2017, 11:12:10 AM
by Sockratease

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines

Valid XHTML 1.0! Valid CSS! Dilber MC Theme by HarzeM
Page created in 0.11 seconds with 28 queries. (Pretty URLs adds 0.009s, 2q)