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Author Topic: HPDZ Animation Site  (Read 458 times)
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JackOfTraDeZ
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« on: April 22, 2008, 06:19:37 AM »

I don't usually like to advertise for my "competition", but here is a new site with cool and unique animations and lotsa technical info for those so interested:

http://www.hpdz.net/index.htm

I have been in communication with the author and we may collaborate on animations if we can get the code to match...

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GFWorld
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« Reply #1 on: April 23, 2008, 07:43:55 PM »

Wonderful, I just had a visit now  Smiley

And * Good Luck * here >4/4/08 New computer has arrived! Very exciting!< ...  for the next work Smiley
Margit
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fractalwizz
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« Reply #2 on: April 24, 2008, 05:43:22 PM »

Yes, this website is awesome
but I have to ask, does he have a second computer to do other things while he is rendering the animations
I saw that one of the animations took 63 hours DANG!!! that's slow!
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JackOfTraDeZ
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« Reply #3 on: April 26, 2008, 02:36:31 AM »

63 hours? some of my IMAGES take that long. Most animations take MONTHS! I WISH I could do a good one in 63 hours! shheeeesh!
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Trifox
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« Reply #4 on: April 26, 2008, 10:26:26 AM »

same for me, when starting the rendering the time estimation is quite good, but when comming to the deeper iterations it sucks a lot time Cheesy

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David Makin
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« Reply #5 on: April 26, 2008, 02:24:19 PM »

I once did a still render of "Aquamarine" http://website.lineone.net/~dave_makin/fractal_art_5.html at 8000*5000 in Ultrafractal as a disk render with oversampling set at 3*3 and it took a month Smiley
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JackOfTraDeZ
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« Reply #6 on: April 26, 2008, 05:52:54 PM »

hey dave - can you get me a PAR file for that awesome aquamarine image? I will try to do an animation, it will be like (better than) my "cathedral of chaos" one I think

if i can get it to run with fractint

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David Makin
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« Reply #7 on: April 27, 2008, 04:15:58 AM »

hey dave - can you get me a PAR file for that awesome aquamarine image? I will try to do an animation, it will be like (better than) my "cathedral of chaos" one I think

if i can get it to run with fractint



Well I don't really wanna give away the full parameter set for Aquamarine, but here's the base layer - just try some different colourings out Smiley
The details of the original are given briefly here:
http://website.lineone.net/~dave_makin/fractal_art_5.html

MMF-Aquamarine {
; Copyright © David Makin 2000
fractal:
  title="MMF - Aquamarine" width=640 height=400 layers=1
  credits="David Makin;4/27/2008;Dave Makin;11/6/2000"
layer:
  caption="New Layer 1" opacity=100 method=linear
mapping:
  center=-1.48597008812177467/-0.0507284514459228515
  magn=1.59416350852174215
formula:
  maxiter=10000 percheck=off filename="MMF.ufm"
  entry="MMFq-TransPolyM" p_fractal="Lucas c*Piter(z)" p_start=0/0
  p_test=mod p_bailout=65536 p_smallbail=disabled p_bailout1=1E-5
  p_ang=0 p_x=0 p_y=0 p_a=1 p_b=0 p_c=0 p_d=1 p_sigma=no p_product=no
  p_selfrot=Disabled p_doscale=Off p_scale=2/0 p_degree=2 p_k=0.25/0
  p_al=-0.5/0 p_be=-0.5/0 p_L0=0/0 p_L1=0/0 p_L2=1/0 p_L3=0/0 p_L4=1/0
  p_L5=3/0.1 f_Fn=ident p_centrej=0/0 p_scalej=1.0 p_centrem=0/0
  p_scalem=1.0
inside:
  transfer=none
outside:
  transfer=linear filename="dmj.ucl" entry="dmj-Curvature"
  p_aflavor=smooth p_power=2 p_bailout=65536
gradient:
  smooth=yes index=41 color=3295059 index=232 color=10737349 index=346
  color=3823947 index=375 color=9619854
opacity:
  smooth=no index=0 opacity=255
}
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HPDZ
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« Reply #8 on: May 04, 2008, 01:42:19 AM »

This is my first post here. Thanks to JackOfTraDeZ for the recommendation. And thanks to everyone for the kind words.

A few quick responses:
1. I do indeed have a second system to run animations. It's a quad-core Core2, 2.4GHz.
2. I agree 63 hours is pretty short. I've done one that's about 2 weeks, and gearing up for another one soon. I really admire those who can go for months-years!

I have added a new animation today....please check it out!
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www.hpdz.net
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