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Author Topic: Fractal Raytracer  (Read 5144 times)
Description: Graduation project fractal raytracing tool
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Hedanito
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Posts: 17


« Reply #30 on: December 07, 2013, 07:36:12 PM »

Version 0.4.0 0.4.1 is out!
Well that was faster than usual  shocked

This version added:
 - Combined "Tracer" and "Material" into "Shader"
 - Global and per object shader parameters
 - Added "Knot" and "Mandelbox" shape
 - Some other small things

The download link can be found in the first post, or you can click here.

Screenshot 1
Screenshot 2
« Last Edit: December 07, 2013, 08:00:56 PM by Hedanito » Logged

Hedanito
Forums Freshman
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Posts: 17


« Reply #31 on: December 18, 2013, 10:27:11 PM »

Version 0.5.0 is out!

This version added:
 - Toolbar instead of random buttons on the screen
 - Loading and Saving of scenes.
 - Fixed bug where local shader parameters would reset when adding/removing objects

The download link can be found in the first post, or you can click here.

This will be the last major version in a while.
I will be focusing on the documentation for school now, and soon after I will already be starting with my first job  grin.
So yeah, kind of busy for the next month or two.
I'm still able to fix small bugs or add small features and of course discuss future versions, I'm not abandoning the project.
It's just the major versions that will be on hold for a while, until everything settled down.
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