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Author Topic: Random fractal generator button  (Read 2424 times)
Description: I would want a fractal generator that generated fractals
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sikerow
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« on: May 12, 2015, 01:43:56 PM »

My idea is a button that says random and if you click it that will generate a procedely/rando ly generated fractal how cool wouldent that be and the Explorers and animators and the artist would love it i would want that
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sikerow
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« Reply #1 on: May 13, 2015, 02:26:12 PM »

Srry for my bad english im swedish
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DarkBeam
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Fragments of the fractal -like the tip of it


« Reply #2 on: May 13, 2015, 07:23:54 PM »

Already kinda planned
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sikerow
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« Reply #3 on: May 14, 2015, 02:36:11 PM »

Yey
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DarkBeam
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Fragments of the fractal -like the tip of it


« Reply #4 on: May 15, 2015, 11:37:29 PM »

Nevertheless I hope it won't be done - random iznogood for fractals except perlin noise and such cheesy
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thargor6
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« Reply #5 on: May 16, 2015, 01:21:31 AM »

The fun thing: it is already included (in a rather simple, i.e. pure random way), but the button is hidden by default. It may crash the program, as it may  create evil combinations of formulas cheesy
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Sockratease
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« Reply #6 on: May 16, 2015, 02:26:41 AM »

The fun thing: it is already included (in a rather simple, i.e. pure random way), but the button is hidden by default. It may crash the program, as it may  create evil combinations of formulas cheesy


It may be fun to consider limiting the randomization to transforms (pre- and post- transforms perhaps set by user choice?) applied to formula combinations chosen by hand.

That should avoid Evil combinations of formulas crashing the software and could still be fun!
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thargor6
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« Reply #7 on: May 16, 2015, 03:08:59 AM »

Agree, and I think it would make a nice tool. Will definitively experiment a lot with it in order to try to create a solution which will satisfy the users. The current approach is just not very satisfying. It crashes a lot and creates not interestring shapes most of the time :-)
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DarkBeam
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Fragments of the fractal -like the tip of it


« Reply #8 on: May 16, 2015, 11:40:01 AM »

The fun thing: it is already included (in a rather simple, i.e. pure random way), but the button is hidden by default. It may crash the program, as it may  create evil combinations of formulas cheesy

Lool... the secrets of Jesse wink
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Snicker02
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« Reply #9 on: May 16, 2015, 07:23:44 PM »

The fun thing: it is already included (in a rather simple, i.e. pure random way), but the button is hidden by default. It may crash the program, as it may  create evil combinations of formulas cheesy


is there a way we can unhide it???
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Jakeukalane
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« Reply #10 on: November 19, 2015, 12:59:49 PM »

BUMP. Someone knows about this?
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thargor6
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« Reply #11 on: November 19, 2015, 04:41:34 PM »

Work in progress... but in a different way

It is not planned to unhide the raw random generator, even if it not crashes the program, it produces mostly crap cheesy
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M Benesi
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« Reply #12 on: November 19, 2015, 09:07:16 PM »

  I imagine what you're working on will constrain parameters to a few formulas, within certain ranges. 
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thargor6
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« Reply #13 on: November 19, 2015, 11:07:49 PM »

 I imagine what you're working on will constrain parameters to a few formulas, within certain ranges.  
I'm working on a MutaGen-module which applies certain mutations to fractals in a classic tree-like manner. But, it is a little bit more sophisticated than most of similar solutions.

You can adjust which mutations are possible (e.g. mutations to change whole formulas or mutations to change formula-params) by a weighting factor, and adjust the strength (i. e. how strong parameters are changed).
Because this process is still purely random, a filtering-algorithm is added. Only Mutations are accepted which lead to a certain "visual" result.
Additionally, it tries to avoid certain situations which would lead to invalid formulas (but can not detect all).


The goal is to discover new combinations of formulas/parameters, therefore I did not want to restrict it to certain combinations which are already known to work.


Here is a screenshow from the current state (BETA2, so release comes very soon:)
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M Benesi
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« Reply #14 on: November 20, 2015, 03:05:41 AM »

That is a really cool direction to take. 

Couple questions, if you don't mind.. 

What compiler are you using?  Is it a freeware compiler by any chance?   I recall a thread about it only compiling under Delphi 6?
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