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News: Check out the originating "3d Mandelbulb" thread here
 
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Author Topic: chaosTV #4 - alternation example  (Read 940 times)
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cKleinhuis
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« on: November 17, 2012, 03:15:04 AM »

follow up for news#4 example for hybrid alternation method:


<a href="http://www.youtube.com/v/0bWCvUHz-FA&rel=1&fs=1&hd=1" target="_blank">http://www.youtube.com/v/0bWCvUHz-FA&rel=1&fs=1&hd=1</a>
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divide and conquer - iterate and rule - chaos is No random!
bib
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« Reply #1 on: November 17, 2012, 12:08:33 PM »

That was one of my early topics with M3D cheesy
http://www.fractalforums.com/index.php?action=gallery;sa=view;id=2684

Almost 2 1/2 years ago...time flies...
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cKleinhuis
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« Reply #2 on: November 17, 2012, 12:49:08 PM »

i missed that back in the days, and it still has to be said wink
nice that the method didnt change cheesy
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divide and conquer - iterate and rule - chaos is No random!
visual.bermarte
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« Reply #3 on: November 17, 2012, 06:01:12 PM »

This is a mengerbulb in fragmentarium-I have used something like #include "DE_MANDELBULB"
« Last Edit: November 17, 2012, 06:02:51 PM by visual.bermarte » Logged
cKleinhuis
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« Reply #4 on: November 17, 2012, 06:06:18 PM »

and now you can play with the weights wink the more iterations you give to the first formula, the more it influences the outcome!
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divide and conquer - iterate and rule - chaos is No random!
visual.bermarte
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« Reply #5 on: November 17, 2012, 09:11:13 PM »

This is the other one: bulbmenger (dedicated to Bib!)
sorry to hijack the thread  hurt
fragmentarium: bulb x1 and menger xn

« Last Edit: November 17, 2012, 10:23:36 PM by visual.bermarte » Logged
cKleinhuis
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« Reply #6 on: November 17, 2012, 11:05:54 PM »

lols, hijacking can be fun, the alternation works funilly enough with every escape time fractal, and can yield reeeaaally interesting results wink
and as we see most important the re-production of the method leads to same results!!!
« Last Edit: November 17, 2012, 11:35:23 PM by cKleinhuis » Logged

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divide and conquer - iterate and rule - chaos is No random!
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