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Author Topic: Rendering animation  (Read 594 times)
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Posts: 48

« on: October 04, 2015, 11:49:00 PM »

When I make a flame and hit run script in Apo2.08 3d, it's rendering animation in preview
{ Rotate the reference triangle continuously }
{ Hit any key to stop }
Flame.SampleDensity := 1;
while not Stopped do

How to render this animation as image sequence ?
For example what is the input for rendering image?
I could put render image after   RotateReference(3.6); and I could get image sequence.
« Last Edit: October 05, 2015, 05:34:43 AM by cyseal » Logged
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