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Author Topic: shadow Bach  (Read 564 times)
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Lois
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« on: March 11, 2015, 01:52:45 AM »

<a href="https://www.youtube.com/v/0oTxNX4jaxA&rel=1&fs=1&hd=1" target="_blank">https://www.youtube.com/v/0oTxNX4jaxA&rel=1&fs=1&hd=1</a>
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cKleinhuis
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« Reply #1 on: March 11, 2015, 09:15:25 AM »

so, you do make progress, the shapes look like flowers

regarding frame rates, consider rendering more frames to have 25fps (frames per second) which makes a smoother animation
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divide and conquer - iterate and rule - chaos is No random!
Lois
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« Reply #2 on: March 11, 2015, 10:16:32 AM »

Thank U. The big problem to increase the number of frames. In order to get this video I did render 24 hours.
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cKleinhuis
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« Reply #3 on: March 11, 2015, 10:20:05 AM »

wink thats the drawback of the nice fractal world, rendering times can reach absurd times
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divide and conquer - iterate and rule - chaos is No random!
DarkBeam
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Fragments of the fractal -like the tip of it


« Reply #4 on: March 11, 2015, 10:33:36 AM »

Also, lower a tiny bit raystep smiley some noise on the thin parts
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Lois
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« Reply #5 on: March 11, 2015, 06:54:12 PM »

wink thats the drawback of the nice fractal world, rendering times can reach absurd times

And what usually goes on render time Mandelbube?
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cKleinhuis
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« Reply #6 on: March 11, 2015, 07:01:19 PM »

And what usually goes on render time Mandelbube?

sorry, i do not understand this

it can reach to more than a full day for a single picture, try lowering the "min-distance" of raymarcher
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divide and conquer - iterate and rule - chaos is No random!
3dickulus
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« Reply #7 on: June 07, 2015, 09:07:45 PM »

still nice though wink
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