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Author Topic: Chip Core  (Read 1638 times)
Description: Depiction of my GPU core
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3dickulus
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« on: October 23, 2013, 08:52:34 AM »

<a href="http://vimeo.com/moogaloop.swf?clip_id=79057808" target="_blank">http://vimeo.com/moogaloop.swf?clip_id=79057808</a>

Rendered with Fragmentarium 1.0.b and Gimp 2.8

Created 3 pieces then processed 1550 frames with gimp and strung them together with ffmpeg
« Last Edit: November 11, 2013, 01:02:13 AM by 3dickulus » Logged

Resistance is fertile...
You will be illuminated!

                            #B^] https://en.wikibooks.org/wiki/Fractals/fragmentarium
mclarekin
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« Reply #1 on: October 23, 2013, 09:09:57 AM »

Cool fragmentarium animation. I hope one day when I grow up I too will be a  Fragmentarium man.  grin
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3dickulus
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« Reply #2 on: October 23, 2013, 10:51:49 AM »

glad you like it  cheesy  I added a sound track afro

attached gimp script I used to add the sparkles, it's a scheme (lisp) script call it like...
Code:
gimp -i -b '(batch-sparkle "imagebasename.*.png" $lumthreshhold $flareinten $spikelen $spikepts $spikeangle $density $colortype $framecount)' -b '(gimp-quit 0)'"

replace the vars with values like...
edit: use just the numbers not the text smiley
lumthreshhold=0.1
flareinten=1.0
spikelen=100
spikepts=4
spikeangle=-1
density=0.5
colortype=2
framecount=1550 (the number of frames in your animation)

the script file goes in /home/<username>/.gimp-2.8/scripts/  folder and you need to change the .txt extension to .scm

WARNING: work on a copy of your files because this will over write the files you point it to!

* batch-sparkle.txt (1.88 KB - downloaded 168 times.)
« Last Edit: October 26, 2013, 07:28:31 AM by 3dickulus, Reason: clarity » Logged

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You will be illuminated!

                            #B^] https://en.wikibooks.org/wiki/Fractals/fragmentarium
eiffie
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« Reply #3 on: October 23, 2013, 07:20:00 PM »

I like the sparkles! Nice job.
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Nahee_Enterprises
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« Reply #4 on: October 24, 2013, 06:42:56 AM »

            http: //vimeo.com/moogaloop.swf?clip_id=77574958
    Rendered with Fragmentarium 1.0.b and Gimp 2.8
    Created 3 pieces then processed 1550 frames with gimp and strung them together with ffmpeg
    I added a sound track
    attached gimp script I used to add the sparkles, it's a scheme (lisp) script call it like...
            gimp -i -b '(batch-sparkle "imagebasename.*.png" $lumthreshhold $flareinten $spikelen
                $spikepts $spikeangle $density $colortype $framecount)' -b '(gimp-quit 0)'"
    replace the vars with values like...
            lumthreshhold=0.1    flareinten=1.0    spikelen=100    spikepts=4    spikeangle=-1
            density=0.5    colortype=2    framecount=1550 (the number of frames in your animation)
    the script file goes in /home/<username>/.gimp-2.8/scripts/  folder and you need to change the .txt extension to .scm

Enjoyed this video, especially the "sparkles" !!!    cheesy
 
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